[Freeciv-Dev] (PR#40007) Crash when upgrading unit using Japanese language

2008-01-14 Thread Jason Short
http://bugs.freeciv.org/Ticket/Display.html?id=40007 > > [wsimpson - Mon Jan 14 05:22:11 2008]: > > Was finally able to get some labels showing in Japanese (mostly _Quit, > _Cancel, but hardly any other buttons) -- the upgrade dialog showed English, > and it didn't crash That means that the

Re: [Freeciv-Dev] freeciv losing server

2008-01-14 Thread Jason Dorje Short
On Jan 14, 2008 6:56 PM, Tess Lomax <[EMAIL PROTECTED]> wrote: > I just installed freeciv from source using make && make install on a > twin dual core opteron. (Tyan K8SE mobo (s2892 mobo), dual 285 cpus, 2Gb > Reg.ECC RAM, NVidia 6800GT], running x86-64 SL5 (RHEL5). > > The program runs as far as

[Freeciv-Dev] (PR#39792) explore server assert

2008-01-14 Thread Jason Short
http://bugs.freeciv.org/Ticket/Display.html?id=39792 > I'm pretty sure the bug here is more than just removing the assert. In the examples given, there WAS more to explore. Yet exploration stopped, and (presumably) inside the explore code the unit was turned off of explore mode, which isn't sup

[Freeciv-Dev] (PR#40008) Server sends message using inappropriate language

2008-01-14 Thread Jason Short
http://bugs.freeciv.org/Ticket/Display.html?id=40008 > > [wsimpson - Fri Jan 11 18:48:25 2008]: > > Agro Rachmatullah wrote: > > However, the server sends Japanese message to all players (e.g., turn > > X starts)! Which means it will irritate people that can't understand > > Japanese. > > I al

Re: [Freeciv-Dev] (PR#40018) [Patch] Security fix: Add " ' " to illegal characters

2008-01-14 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=40018 > Agree with Madeline. Unfortunately, he's already committed the patch, even though he knew it was not the "proper fix" Could you post a patch that undoes his, calling the mysql api properly? ___

[Freeciv-Dev] (PR#39792) explore server assert

2008-01-14 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39792 > OK, I've merged the tickets, they are failing in the same place. An assert is supposed to be added by developers to detect impossible conditions. In this case, it looks like a piece of debugging accidentally left in -- it wasn't in the or

Re: [Freeciv-Dev] (PR#40010) 2.1.2 SDL assert - message pane

2008-01-14 Thread Christian Renz
http://bugs.freeciv.org/Ticket/Display.html?id=40010 > Hi William, sorry for replying by e-mail instead of using the bug tracker, but I can't log in as guest (and I don't have an account) > Thank you, that helps narrow down a previously reported problem. > > However, I'm not personally able t

[Freeciv-Dev] (PR#40018) [Patch] Security fix: Add " ' " to illegal characters

2008-01-14 Thread Madeline Book
http://bugs.freeciv.org/Ticket/Display.html?id=40018 > > [EMAIL PROTECTED] - Tue Jan 15 02:16:57 2008]: > > Auth enabled server had died because of nasty SQL. There are as far as I know two ways that foreign SQL could be injected when auth is enabled: via the user name and via a new user passw

Re: [Freeciv-Dev] (PR#40018) [Patch] Security fix: Add " ' " to illegal characters

2008-01-14 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40018 > On 15/01/2008, Marko Lindqvist wrote: > > Auth enabled server had died because of nasty SQL. Will commit > attached fix immediately. Of course, in a number of situations it should be allowed character. Proper fix would be escaping nasty c

[Freeciv-Dev] (PR#40018) [Patch] Security fix: Add " ' " to illegal characters

2008-01-14 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40018 > Auth enabled server had died because of nasty SQL. Will commit attached fix immediately. - ML diff -Nurd -X.diff_ignore freeciv/utility/shared.c freeciv/utility/shared.c --- freeciv/utility/shared.c 2008-01-15 04:04:10.0 +0200 ++

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-14 Thread Joan Creus
http://bugs.freeciv.org/Ticket/Display.html?id=40001 > This transaction appears to have no content You're right. There you go. Joan 2008/1/15, [EMAIL PROTECTED] <[EMAIL PROTECTED]>: > > > http://bugs.freeciv.org/Ticket/Display.html?id=40001 > > > On Jan 14, 2008 9:33 PM, Joan Creus <[EMAIL PROT

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-14 Thread [EMAIL PROTECTED]
http://bugs.freeciv.org/Ticket/Display.html?id=40001 > On Jan 14, 2008 9:33 PM, Joan Creus <[EMAIL PROTECTED]> wrote: > So, last patch (for now) for catalan.ruleset in 2.1. > > Basically, it's the same as the current ruleset, with no translatable > strings changed, and: >[...] It's almost perfec

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-14 Thread Joan Creus
http://bugs.freeciv.org/Ticket/Display.html?id=40001 > This transaction appears to have no content So, last patch (for now) for catalan.ruleset in 2.1. Basically, it's the same as the current ruleset, with no translatable strings changed, and: - two more rulers. - removed "portuguese" from civil

Re: [Freeciv-Dev] (PR#40010) 2.1.2 SDL assert - message pane

2008-01-14 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=40010 > Christian Renz wrote: > sorry for replying by e-mail instead of using the bug tracker, but I > can't log in as guest (and I don't have an account) > We want you to reply by email. That's how you send us nice attachments ___

Re: [Freeciv-Dev] (PR#40011) bad borders, city, and tile owners

2008-01-14 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=40011 > Thank you for the bad savegame! This is the worst I've ever seen. It will help in debugging our future code Sadly, the 2.1 border generation code is very buggy, and has a tendency to crash whenever cities change hands out of sight. Fo

[Freeciv-Dev] (PR#40017) 2.1.2 SDL races_dialog_ok_callback crash

2008-01-14 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=40017 > Thanks for the report. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#40017) bug

2008-01-14 Thread [EMAIL PROTECTED]
http://bugs.freeciv.org/Ticket/Display.html?id=40017 > Hello I use freeciv-2.1.2-sdl client on windows XP SP2 Fall of program happend after: 1. start civserver 2. set aifill 30 3. start civclient 4. join game 5. start game 6. crash with this code in civclient.RPT --- Error occured on Monday, Janu

[Freeciv-Dev] (PR#40016) 2.1.2 assert - message pane after turn done

2008-01-14 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=40016 > Thank you, that helps narrow down a previously reported problem. However, I'm not personally able to reproduce. I'll try staring at the code to see whether anything leaps to mind ___ Freeci

[Freeciv-Dev] (PR#40010) 2.1.2 SDL assert - message pane

2008-01-14 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=40010 > Thank you, that helps narrow down a previously reported problem. However, I'm not personally able to reproduce. I'll try staring at the code to see whether anything leaps to mind ___ Freeci

[Freeciv-Dev] (PR#40016) FreeCiv 2.1.2 crash - message pane

2008-01-14 Thread [EMAIL PROTECTED]
http://bugs.freeciv.org/Ticket/Display.html?id=40016 > Hello: civclient crashed with following error message to terminal when message in message pane was double-clicked after pressing "Turn Done" but before civclient had processed turn: [...] civclient: messagewin_common.c:165: get_message: As