On Tue, Mar 25, 2008 at 9:25 PM, felipe lopez <[EMAIL PROTECTED]> wrote:
> My Name is Felipe Lopez and I'm currently studying MCS (Master in Comp.
> Science in PUPR.edu) as one of the courses is Software Architecture we have
> to perform a reverse engineering, and I choose FreeCiv because is a Grea
http://bugs.freeciv.org/Ticket/Display.html?id=40148 >
On 12/03/2008, Marko Lindqvist wrote:
>
> Running S2_2 r14463 autogames, almost all games have
> 1: handle_unit_upgrade() invalid unit
> errors
AI was trying to upgrade allied units. Fix attached.
- ML
diff -Nurd -X.diff_ignore
http://bugs.freeciv.org/Ticket/Display.html?id=40169 >
Somehow ferry movement caused alliance to break (by making new
contact). This caused units, including ferry, to bounce. Pathfinding
crashed because unit was no longer on path.
Fix attached.
- ML
diff -Nurd -X.diff_ignore freeciv/ai/aif