Re: [Freeciv-Dev] (PR#34422) [Request] Fine grained control which unreachable units unit can attack

2008-08-08 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=34422 2007/1/24 Marko Lindqvist: Currently AttackAny unit can attack any Unreachable units. However, if reasons for unreachability differ between units, it makes no sense that same unit can work as killer for all of them. This patch

[Freeciv-Dev] (PR#40422) [Patch] Fix couple of AI Ocean city crashes

2008-08-08 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40422 $subject - ML diff -Nurd -X.diff_ignore freeciv/ai/aidata.c freeciv/ai/aidata.c --- freeciv/ai/aidata.c 2008-06-18 18:49:37.0 +0300 +++ freeciv/ai/aidata.c 2008-08-09 00:58:38.0 +0300 @@ -256,7 +256,9 @@ *

[Freeciv-Dev] (PR#40423) [Patch] Ruleset option to have resources in the middle of the ocean

2008-08-08 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40423 This patch adds option to have resources all over oceans, not just near coast. It was earlier discussed that code limiting resources to near coast should go completely - instead deep ocean terrain type has no resources defined. After

Re: [Freeciv-Dev] (PR#40416) latest freetype2.m4 update requires autoconf 2.58

2008-08-08 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40416 2008/8/7 Daniel Markstedt: It seems you were right. Attached patch solves the error. Who will bring it upstream? It's not typo, but new macro replacing AC_HELP_STRING. Since syntax here is identical, and AC_HELP_STRING is not yet

[Freeciv-Dev] (PR#34422) [Request] Fine grained control which unreachable units unit can attack

2008-08-08 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=34422 [EMAIL PROTECTED] - Fri Aug 08 21:03:52 2008]: 2007/1/24 Marko Lindqvist: Currently AttackAny unit can attack any Unreachable units. However, if reasons for unreachability differ between units, it makes no sense that same