http://bugs.freeciv.org/Ticket/Display.html?id=40382 >
The original bug has been resolved so I suggest branching out any
remaining issues as separate tickets.
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http://bugs.freeciv.org/Ticket/Display.html?id=40407 >
> [EMAIL PROTECTED] - Sa 26. Jul 2008, 23:03:29]:
> Hmmm, I can't remember if you can see the strongest unit inside ANY city
> (sorry). I guess from a tactical/logical point of view it doesn't make
> sense that you can see what the 'enemy'
http://bugs.freeciv.org/Ticket/Display.html?id=40407 >
On Sun, Aug 10, 2008 at 11:28 PM, Nicolas R. Wadhwani <[EMAIL PROTECTED]> wrote:
> Attached patch is one way of how this feature could be implemented in current
> trunk version. I created two new options in the game for this: one on the
> ser