[Freeciv-Dev] (PR#40382) Bug for Freeciv

2008-08-10 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=40382 > The original bug has been resolved so I suggest branching out any remaining issues as separate tickets. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

Re: [Freeciv-Dev] (PR#40407) Wishlist for Freeciv

2008-08-10 Thread Nicolas R. Wadhwani
http://bugs.freeciv.org/Ticket/Display.html?id=40407 > > [EMAIL PROTECTED] - Sa 26. Jul 2008, 23:03:29]: > Hmmm, I can't remember if you can see the strongest unit inside ANY city > (sorry).  I guess from a tactical/logical point of view it doesn't make > sense that you can see what the 'enemy'

Re: [Freeciv-Dev] (PR#40407) Wishlist for Freeciv

2008-08-10 Thread Per Inge Mathisen
http://bugs.freeciv.org/Ticket/Display.html?id=40407 > On Sun, Aug 10, 2008 at 11:28 PM, Nicolas R. Wadhwani <[EMAIL PROTECTED]> wrote: > Attached patch is one way of how this feature could be implemented in current > trunk version. I created two new options in the game for this: one on the > ser