URL: http://bugs.freeciv.org/Ticket/Display.html?id=40536
I tested the patch and it works fairly well. It is a big
improvement over the current broken goto for air units, so
I will test it some more and commit it soon if I do not
find anything obviously bad. I found some strange things
while
On 10/27/08, Yoav Luft [EMAIL PROTECTED] wrote:
I decided to add a more complex and interesting trade
system for freeciv. Something much like Civ3 trade system
with special resources that can be trade and are requisite
for building certain buildings. I'm not quite sure how
it should be done