Re: [Freeciv-Dev] [Discussion] Trade routes and special resources

2008-10-28 Thread Madeline Book
On 10/27/08, Yoav Luft <[EMAIL PROTECTED]> wrote: > I decided to add a more complex and interesting trade > system for freeciv. Something much like Civ3 trade system > with special resources that can be trade and are requisite > for building certain buildings. I'm not quite sure how > it should be

[Freeciv-Dev] (PR#40536) [Patch] Working air goto

2008-10-28 Thread Madeline Book
http://bugs.freeciv.org/Ticket/Display.html?id=40536 > Good stuff. There remains only one weird thing that I could find: now when a figher or bomber is made to attack an enemy city or unit via goto, it first tries to go to a closer "safe" tile and only then make the attack approach. For example,

[Freeciv-Dev] (PR#40544) [Patch] Fix auth build compiler warnings

2008-10-28 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40544 > $subject - ML diff -Nurd -X.diff_ignore freeciv/server/auth.c freeciv/server/auth.c --- freeciv/server/auth.c 2008-10-28 17:56:15.0 +0200 +++ freeciv/server/auth.c 2008-10-28 22:44:05.0 +0200 @@ -199,7 +199,7

[Freeciv-Dev] (PR#40541) [Patch] OUT -> AILOG_OUT

2008-10-28 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40541 > When cross-compiling for Windows, I got warning about redefinition of OUT. Attached patch fixes that namespace conflict by renaming OUT as AILOG_OUT. - ML diff -Nurd -X.diff_ignore freeciv/ai/ailog.c freeciv/ai/ailog.c --- freeciv/ai/ail