http://bugs.freeciv.org/Ticket/Display.html?id=40601 >
> [bvanev...@gmail.com - Wed Dec 17 03:17:43 2008]:
>
> On Tue, Dec 16, 2008 at 8:25 PM, Madeline Book
> wrote:
> >
> > So my best guess is that somehow the contents of the save file
> > got munged into the present state (invalid utf8) outs
http://bugs.freeciv.org/Ticket/Display.html?id=40601 >
> [bvanev...@gmail.com - Mon Dec 15 02:25:20 2008]:
>
> In civclient 2.1.7, a random city name was generated, "Perpiny[X]".
> The [X] stands for some weird graphic of a presumably unprintable
> character. Clicking on this city crashes both
http://bugs.freeciv.org/Ticket/Display.html?id=16243 >
> [guest - Mon Sep 04 13:56:42 2006]:
>
> A small comment concerning this pop-up window. It would be
> nice if it has a frame. Being of the same color as the main
> dialog, it creates the data overlap effect when activated.
Attached patch a
http://bugs.freeciv.org/Ticket/Display.html?id=40594 >
> [jesdisci...@gmail.com - Wed Dec 10 05:04:53 2008]:
>
> I was fairly late in a game yesterday and had noticed
> that the game slowed as its state got more complex.
> During the AI's turn, the window would gray to indicate
> such, and chang
http://bugs.freeciv.org/Ticket/Display.html?id=40598 >
> [book - Sun Dec 14 06:25:45 2008]:
>
> > [chrisk - Sun Dec 14 05:58:11 2008]:
> >
> >
> > Trunk Revision 15365 GTK
> >
> > All my embassies get lost when I save the game and reload it.
> > Pretty new.
>
> Probably another case of playe