Re: [Freeciv-Dev] (PR#40625) "Lake" tiles for 2.2, Amplio

2009-01-06 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40625 > 2009/1/5 Madeline Book: > I'll try to figure out this complicated spec file syntax. ;) doc/README.graphics - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo

[Freeciv-Dev] (PR#40631) [Patch] Vision inside borders

2009-01-06 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40631 > This adds new borders mode where all tiles inside borders are visible. Applies top of #40630 - ML diff -Nurd -X.diff_ignore freeciv/common/game.h freeciv/common/game.h --- freeciv/common/game.h 2009-01-06 16:37:11.0 +0200 +

[Freeciv-Dev] (PR#40630) [Patch] Borders radius to ruleset

2009-01-06 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40630 > This patch moves borders radius information to game.ruleset. Server option now only selects borders mode (currently disabled/enabled). In addition to borders base radius, ruleset has definition of how fast borders expand when city grows. A

[Freeciv-Dev] (PR#40629) [Patch] Border info to master map

2009-01-06 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40629 > This patch moves border handling from player maps (and vision sites) to master map. - ML diff -Nurd -X.diff_ignore freeciv/ai/aisettler.c freeciv/ai/aisettler.c --- freeciv/ai/aisettler.c 2008-10-27 04:13:32.0 +0200 +++ free