Re: [Freeciv-Dev] (PR#40655) [Patch] Notify player of alliance problem on treaty fail

2009-01-11 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40655 > 2009/1/10 Madeline Book: > > If a user tries to ally with another player and is at war > with one of their allies, the server correctly disallows > the alliance, but does not notify the user of the reason. > The accept button just does nothin

Re: [Freeciv-Dev] (PR#40633) [Patch] Border radius property for bases

2009-01-11 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40633 > 2009/1/7 Marko Lindqvist: > Attached patch replaces ClaimTerritory flag with border radius > property for each base. In the process civ1 & civ2 rulesets are fixed > so that their fortress has no territory claiming properties. Updated again

[Freeciv-Dev] (PR#40656) borders bug even worse

2009-01-11 Thread Christian Knoke
http://bugs.freeciv.org/Ticket/Display.html?id=40656 > SVN trunk current gtk2 The borders bug (territory just conquered is not available for cities) has become even worse since very recent. GTK2 restart doesn't help anymore. Christian -- Christian Knoke* * *http://ckn

Re: [Freeciv-Dev] (PR#40616) patch: allow 2.1.8 to compile under sun studio community edition 11/08

2009-01-11 Thread James McClain
http://bugs.freeciv.org/Ticket/Display.html?id=40616 > Hello, I did not apply or compile either of these patches, but they appear to be consistent with our earlier discussions. Sincerely, James McClain On Sat, Jan 10, 2009 at 4:13 AM, Madeline Book wrote: > > http://bugs.freeciv.org/Ticket/Di

[Freeciv-Dev] (PR#40655) [Patch] Notify player of alliance problem on treaty fail

2009-01-11 Thread Madeline Book
http://bugs.freeciv.org/Ticket/Display.html?id=40655 > > [cazf...@gmail.com - Sun Jan 11 14:21:43 2009]: > > 2009/1/10 Madeline Book: > > > > If a user tries to ally with another player and is at war > > with one of their allies, the server correctly disallows > > the alliance, but does not noti

[Freeciv-Dev] (PR#40657) missings events in server/scripting/api.pkg

2009-01-11 Thread Matthias Pfafferodt
http://bugs.freeciv.org/Ticket/Display.html?id=40657 > I checked the event list in common/events.h, common/events.c and server/scripting/api.pkg. With the attached patch the lists in all files are identical (but not in the same order). Matthias diff -urN -X./freeciv-2.1.99svn15412/diff_ignore

[Freeciv-Dev] (PR#40658) [Patch] No teleporting to resolve stacks

2009-01-11 Thread Madeline Book
http://bugs.freeciv.org/Ticket/Display.html?id=40658 > When an alliance is cancelled the server tries to resolve unit stacks by teleporting "illegal" units to the nearest city of their owner. By cleverly arranging stacks of units and swapping key cities, two players can thus purposely teleport un

Re: [Freeciv-Dev] explorers can pillage. a bug?

2009-01-11 Thread Madeline Book
On 1/10/09, Brandon Van Every wrote: > I learned that in the default rules an explorer can pillage. This > strikes me as a bug. Why should a non-military unit, able to move > through a peaceful border, be allowed to pillage? Or does peace > itself prevent pillaging? Anyways, seems like an awfu