Re: [Freeciv-Dev] (PR#40755) [Patch] Commandline parameter to control which hostname is displayed at metaserver

2009-04-13 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40755 2009/4/7 Marko Lindqvist cazf...@gmail.com:  Server can have several dns names, and sometimes you want to communicate some other than one returned by hostname() to metaserver. Attached patch adds commandline parameter to set used

[Freeciv-Dev] (PR#40758) Bug with SVN Trunk rev 15609- disappearing grasslands shield

2009-04-13 Thread guest
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40758 I've created and tested a rollback patch, which removes all update22* references/code and revert back resource identifiers to the 2.1.x default. Should you need the dictionary approach, I could come up with a patch for that too. -

[Freeciv-Dev] (PR#40767) Revert resource identifiers and remove update22* fields

2009-04-13 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40767 As per discussion in #40758 I am starting a new ticket for this issue. --- きっちりかっちりしなさい。 Index: server/ruleset.c

[Freeciv-Dev] (PR#40767) Revert resource identifiers and remove update22* fields

2009-04-13 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40767 [guest - Mon Apr 13 18:37:54 2009]: I've created and tested a rollback patch, which removes all update22* references/code and revert back resource identifiers to the 2.1.x default. - Stéphane Messerli Also the terrain.ruleset

[Freeciv-Dev] (PR#40758) Bug with SVN Trunk rev 15609- disappearing grasslands shield

2009-04-13 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40758 This ticket is now resolved; I have started a new ticket to deal with the resource identifier cleanup (#40767). Please continue the discussion there. --- 家の居間に入りましょう。

Re: [Freeciv-Dev] (PR#40759) [patch] calc_city_units_upkeep

2009-04-13 Thread Matthias Pfafferodt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40759 reminder for me ... - Since the upkeep value is removed from struct unitgold, the entire unitgold vector can be simplified to an array (c99 dynamic array if possible) of unit pointers. I tried to change unitgold_vector to

Re: [Freeciv-Dev] (PR#40759) [patch] calc_city_units_upkeep

2009-04-13 Thread Matthias Pfafferodt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40759 Am Monday 13 April 2009 03:38:44 schrieb Madeline Book: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40759 [guest - Sun Apr 12 18:29:01 2009]: - Perhaps the values of the unit upkeep field should be sent in unit info

Re: [Freeciv-Dev] (PR#40759) [patch] calc_city_units_upkeep

2009-04-13 Thread Matthias Pfafferodt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40759 version 3: * remove city_unit_upkeep(); the functionality is provided by calc_city_units_upkeep() * additional simplification (common/city.c:city_support) not tested at all - only something that I checked before going to sleep ...

Re: [Freeciv-Dev] (PR#40763) AutoReply: [patch] economic report

2009-04-13 Thread Matthias Pfafferodt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40763 if the upkeep for all units is calculated each turn, this information can be used for the economic report depends on ticket 40619, 40759 compile tested and also with a short game update the clients to use the upkeep information

[Freeciv-Dev] (PR#40767) Revert resource identifiers and remove update22* fields

2009-04-13 Thread guest
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40767 Also the terrain.ruleset files in the civ1 and civ2 ruleset directories need to be updated. I'll test it with recent and older savegames once these changes are made. Probably savegames already made in 2.1.99 will become incompatible,