Follow-up Comment #10, bug #13621 (project freeciv):
So any error messages from the setting_*()
functions would be only advisory, and should
probably only be echoed to the console with
freelog(LOG_ERROR, ...).
If server is going to die because of the error, you should use LOG_FATAL.
Update of bug #13722 (project freeciv):
Status:None = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #13654 (project freeciv):
Category:None = docs
Status:None = Fixed
Open/Closed:Open = Closed
Follow-up Comment #4, bug #13636 (project freeciv):
I fixed one more thing.
- check_city_migrations() definition missed 'void' parameter list
1. Since this is C, empty parameter list must be given as 'void'
2. Parameter lists must be identical in declaration and definition
(file #6004)
Follow-up Comment #2, bug #13727 (project freeciv):
You are right, it's not useful to send those meetings.
There is an other oddity. It seems that the client absolutly needs to receive
the C_S_RUNNING state to switch to the game page. So, is it better to send 2
states consecutively (C_S_RUNNING
Follow-up Comment #1, bug #13671 (project freeciv):
- Updated tileset format documentation in README.graphics
(file #6005)
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Additional Item Attachment:
File name: TallUnits_13671-2.diff Size:7 KB
Follow-up Comment #3, bug #13727 (project freeciv):
There is an other oddity. It seems that the client
absolutly needs to receive the C_S_RUNNING state to
switch to the game page. So, is it better to send
2 states consecutively (C_S_RUNNING and C_S_OVER)
or to allow the client to handle
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40697
[jmarda...@ifrance.com - Thu Jan 29 18:53:19 2009]:
I have made a patch for the gtk client of freeciv adding
a TradeRoute tab in the CityDialog.
The patch was made on rev 15454 of trunk
3 files attached :
- A svn diff patch
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40710
I will close this ticket; if you want to try submitting
a corrected patch for this feature, please use the gna
bugtracker:
https://gna.org/bugs/?func=additemgroup=freeciv
Update of bug #13652 (project freeciv):
Status: Ready For Test = Confirmed
Open/Closed:Open = Closed
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Update of bug #13715 (project freeciv):
Status: Ready For Test = Confirmed
Open/Closed:Open = Closed
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Follow-up Comment #14, bug #13498 (project freeciv):
Can someone using latest S2_1 from svn confirm if
this crash still occurs? There were a number of
fixes committed in the meantime, in particular
one dealing with some nasty potential memory
corruption, so the bug might be absent now.
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