URL:
http://gna.org/bugs/?13736
Summary: [2.1] Air patrol still crashes
Project: Freeciv
Submitted by: pepeto
Submitted on: Sunday 06/21/2009 at 08:25
Category: client
Severity: 4 - Important
Update of bug #13736 (project freeciv):
Priority: 5 - Normal = 7 - High
Assigned to:None = mbook
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Follow-up Comment #1:
I think we should
Update of bug #13636 (project freeciv):
Status:None = Fixed
Open/Closed:Open = Closed
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Reply to this item at:
Follow-up Comment #1, bug #13637 (project freeciv):
+ case EFT_MIGRATION_PCT:
+v += amount * 50; /* AI wants migration into its cities! */
+break;
Adding these AI want values is no science, but want of 50 for each *percent*
of migration score sounds extremely high. Previous effect
Update of bug #13709 (project freeciv):
Category:None = bootstrap
Status:None = In Progress
Assigned to:None = cazfi
Update of bug #13493 (project freeciv):
Category:None = client-sdl
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Reply to this item at:
http://gna.org/bugs/?13493
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Message sent
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40821
[ju...@williamsonclan.us - Sun Jun 21 03:09:21 2009]:
I am using 2.1.9
Alright, another ticket for the air patrol bug in 2.1.9
has already been started on the gna bug tracker:
https://gna.org/bugs/index.php?13736
I will close this