Follow-up Comment #1, patch #1413 (project freeciv):
For your second amendment, do you mean only one title that is not a default
or does not appear in any other nation set?
In other words: can a nation have, say, president (non-default, but already
appears in other nations) for republic and
Follow-up Comment #2, patch #1413 (project freeciv):
This is what the proposed version of the policy document has to say about the
second matter:
A nation may only introduce one new title, but is allowed to use any number
that have already been defined by other nations.
It's a bit clearer I
Update of bug #15092 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #15125 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #15133 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #15144 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #15042 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of patch #1408 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Follow-up Comment #3, patch #1413 (project freeciv):
I don't have anything against the new policy, but I feel like I need to bring
up a related point.
I find it hard to play as, or against, nations that have unpronounceable
names all over. I understand that we want to keep a certain amount of
Update of bug #14717 (project freeciv):
Assigned to:None = cproc
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http://gna.org/bugs/?14717
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Update of bug #15000 (project freeciv):
Status:None = Ready For Test
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Follow-up Comment #4:
The attached patch adds wrapper functions for fopen(), gzopen(), opendir(),
remove() and stat()
Follow-up Comment #5, bug #15144 (project freeciv):
This bug happened because Freeciv used normal corruption for
notradesize/fulltradesize. Improvements that reduce corruption (Courthouse
and Palace) worked against notradesize/fulltradesize.
I played a game with notradesize=2, fulltradesize=4.
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