[Freeciv-Dev] [bug #15194] Can't abort nuke/paradrop with Esc

2010-01-28 Thread Jacob Nevins
Update of bug #15194 (project freeciv): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [bug #15194] Can't abort nuke/paradrop with Esc

2010-01-28 Thread Jacob Nevins
Update of bug #15194 (project freeciv): Status: In Progress => Fixed ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [bug #15222] Unclear passage on irrigation in helptext

2010-01-28 Thread Jacob Nevins
Update of bug #15222 (project freeciv): Status:None => Ready For Test Assigned to:None => jtn ___ Follow-up Comment #2: Yes, that was the

[Freeciv-Dev] [bug #15194] Can't abort nuke/paradrop with Esc

2010-01-28 Thread Jacob Nevins
Update of bug #15194 (project freeciv): Status: Ready For Test => In Progress ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #1422] display temperature map

2010-01-28 Thread pepeto
Update of patch #1422 (project freeciv): Status:None => Ready For Test Assigned to:None => pepeto ___ Reply to this item at:

[Freeciv-Dev] [patch #1423] debugging within pick_terrain()

2010-01-28 Thread pepeto
Update of patch #1423 (project freeciv): Status:None => Ready For Test Assigned to:None => pepeto ___ Reply to this item at:

[Freeciv-Dev] [bug #15222] Unclear passage on irrigation in helptext

2010-01-28 Thread Daniel Markstedt
Update of bug #15222 (project freeciv): Planned Release: => 2.2.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [bug #15222] Unclear passage on irrigation in helptext

2010-01-28 Thread Daniel Markstedt
Follow-up Comment #1, bug #15222 (project freeciv): I believe the reason "irrigation" is mentioned here is because the transform terrain commands share the same shortcut 'i'. However, I can see how the last sentence can appear confusing to translators. Perhaps rephrasing the last sentence to som

[Freeciv-Dev] [bug #15222] Unclear passage on irrigation in helptext

2010-01-28 Thread Daniel Markstedt
URL: Summary: Unclear passage on irrigation in helptext Project: Freeciv Submitted by: dmarks Submitted on: 금요일 2010년 01월 29일 at 06:09 Category: docs Severity: 3 - Normal

[Freeciv-Dev] [bug #13871] [patch 05/07] add setting action callback function

2010-01-28 Thread pepeto
Update of bug #13871 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #12: Looks ready for commit now! ___ Rep

[Freeciv-Dev] [bug #15215] add missing land near israel in earth-160x90-v2.sav

2010-01-28 Thread Matthias Pfafferodt
Follow-up Comment #6, bug #15215 (project freeciv): I normally don't play scenarios. I knew about this maps due to my search for freeciv to find find this project. The main differences between both maps can be found in the README file: > So, I: > - added plenty of nations, with their more or le

[Freeciv-Dev] [bug #13871] [patch 05/07] add setting action callback function

2010-01-28 Thread Matthias Pfafferodt
825) ___ Additional Item Attachment: File name: 20100128-0001-add-settting-action-callback-function.patch Size:46 KB ___ Reply to this item at: <http://gna.org/bugs/

[Freeciv-Dev] [bug #15215] add missing land near israel in earth-160x90-v2.sav

2010-01-28 Thread Daniel Markstedt
Follow-up Comment #5, bug #15215 (project freeciv): (Never mind the commit messages - they were meant for bug #14857.) ___ Reply to this item at: ___ Message se

[Freeciv-Dev] [bug #15178] Odd terrain at map edges in scenarios

2010-01-28 Thread Daniel Markstedt
Update of bug #15178 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #1: Patch attached (untested.) (file #7824) __

[Freeciv-Dev] [bug #14857] Triremes can go anywhere in supplied scenarios in 2.2

2010-01-28 Thread Daniel Markstedt
Follow-up Comment #11, bug #14857 (project freeciv): Committed to S2_2 as r16656 and trunk as r16657. (Commit messages do not appear here as I accidentally mentioned bug #15215 in the commit message.) ___ Reply to this item at:

[Freeciv-Dev] [bug #15215] add missing land near israel in earth-160x90-v2.sav

2010-01-28 Thread Daniel Markstedt
Follow-up Comment #4, bug #15215 (project freeciv): Matthias, are you interested in investigating whether any of the other tweaks to this scenario at freeciv-maps are worth bringing into Freeciv proper. See also patch #1424 ___ Reply to th

[Freeciv-Dev] [bug #14857] Triremes can go anywhere in supplied scenarios in 2.2

2010-01-28 Thread Daniel Markstedt
Update of bug #14857 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #13871] [patch 05/07] add setting action callback function

2010-01-28 Thread pepeto
Update of bug #13871 (project freeciv): Status: Ready For Test => In Progress ___ Follow-up Comment #10: Why did you modify send_server_settings()? _