[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-03-21 Thread Christian Prochaska
Follow-up Comment #3, bug #15377 (project freeciv): The problem is that one byte of the last (multibyte) UTF-8 character of the city name gets stripped by remove_trailing_spaces(), because this function checks single bytes with isspace() and one byte of the last character in the city name means

[Freeciv-Dev] [patch #1264] add tech upkeep

2010-03-21 Thread Matthias Pfafferodt
patches about the tech upkeep as they are to much interconnected. (file #8602) ___ Additional Item Attachment: File name: 20100321-trunk-add-tech-upkeep.diff Size:22 KB ___ Reply

[Freeciv-Dev] [patch #1547] add effect EFT_TECHUPKEEP_FREE (Tech_Upkeep_Free)

2010-03-21 Thread Matthias Pfafferodt
Update of patch #1547 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #1: merged with patch

[Freeciv-Dev] [patch #1265] add text about the bulb upkeep in the science dialog

2010-03-21 Thread Matthias Pfafferodt
Update of patch #1265 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #3: merged with patch

[Freeciv-Dev] [patch #1231] activate different city radii

2010-03-21 Thread Matthias Pfafferodt
Follow-up Comment #7, patch #1231 (project freeciv): cleanup some errors wrt loading/saving (file #8606) ___ Additional Item Attachment: File name: 20100321-trunk-activate-different-city-radii.diff Size:14 KB

[Freeciv-Dev] [bug #15667] Wrong short cut documented for overlaying workers

2010-03-21 Thread pepeto
URL: http://gna.org/bugs/?15667 Summary: Wrong short cut documented for overlaying workers Project: Freeciv Submitted by: pepeto Submitted on: dimanche 21.03.2010 à 19:44 Category: docs Severity: 3 -

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-21 Thread Andreas
Follow-up Comment #9, patch #1330 (project freeciv): Another problem with the new dialog: the citizens on top of the overview page are not left aligned but there is some offset (you can see this in file #8528). This wouldn't be a problem if it would still match the clickable areas to switch the

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-21 Thread Matthias Pfafferodt
Follow-up Comment #10, patch #1330 (project freeciv): ups; this citizens are clickable? I never did this ... ___ Reply to this item at: http://gna.org/patch/?1330 ___ Nachricht geschickt

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-21 Thread Andreas
Follow-up Comment #11, patch #1330 (project freeciv): The specialists can be rotated between entertainer, tax collector and scientist. Works similar to changing the tax rates on the main screen. ___ Reply to this item at:

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-21 Thread Matthias Pfafferodt
Attachment: File name: 20100321-trunk-update-city-dialog-for-gtk-2.0.diff Size:35 KB ___ Reply to this item at: http://gna.org/patch/?1330 ___ Nachricht geschickt von/durch Gna! http