[Freeciv-Dev] [patch #1740] updated swiss.ruleset

2010-07-28 Thread J.M. Maalderink
Update of patch #1740 (project freeciv): Status: In Progress = Ready For Test ___ Additional Item Attachment: File name: swissupdate.patch Size:4 KB

[Freeciv-Dev] [patch #1421] Californian nation

2010-07-28 Thread J.M. Maalderink
Update of patch #1421 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16305] Incorrect sabotage handling for diplomats

2010-07-28 Thread Jacob Nevins
Follow-up Comment #5, bug #16305 (project freeciv): The Civ2 manual at civfanatics.com http://www.civfanatics.com/content/civ2/reference/Civ2manual.zip doesn't indicate that Spies are more likely to succeed at anything than Diplomats, except in the case of diplomat defence (which we already

[Freeciv-Dev] [patch #1772] [dbv] define an interface to call different functions at client and server

2010-07-28 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #1772 (project freeciv): cleanup the interface; now no extra functions are needed (file #9600) ___ Additional Item Attachment: File name: 20100728-07-trunk-define-an-interface-to-call-different-functions

[Freeciv-Dev] [patch #1778] [interface] define the ai via the new interface

2010-07-28 Thread Matthias Pfafferodt
: --- Date: Mittwoch 28.07.2010 um 13:13 Name: 20100728-10-trunk-define-the-ai-via-the-new-interface.patch Size: 25kB By: syntron http://gna.org/patch/download.php?file_id=9602 ___ Reply to this item at: http://gna.org

[Freeciv-Dev] [patch #1773] [dbv][interface] remove tile:tile_seen

2010-07-28 Thread Matthias Pfafferodt
Update of patch #1773 (project freeciv): Summary: [dbv] remove tile:tile_seen = [dbv][interface] remove tile:tile_seen ___ Reply to this item at: http://gna.org/patch/?1773

[Freeciv-Dev] [patch #1772] [interface] define an interface to call different functions at client and server

2010-07-28 Thread Matthias Pfafferodt
Update of patch #1772 (project freeciv): Summary: [dbv] define an interface to call different functions at client and server = [interface] define an interface to call different functions at client and server ___ Reply to

[Freeciv-Dev] [patch #1778] [interface] define the ai via the new interface

2010-07-28 Thread Matthias Pfafferodt
Update of patch #1778 (project freeciv): Depends on: = patch #1772 ___ Reply to this item at: http://gna.org/patch/?1778 ___ Nachricht

[Freeciv-Dev] [patch #1778] [interface] define the ai via the new interface

2010-07-28 Thread Matthias Pfafferodt
Update of patch #1778 (project freeciv): Depends on: = patch #1732 ___ Reply to this item at: http://gna.org/patch/?1778 ___ Nachricht

[Freeciv-Dev] [patch #1746] [players] send diplstate as separate network packages

2010-07-28 Thread Matthias Pfafferodt
Follow-up Comment #3, patch #1746 (project freeciv): Thinking a little bit about the memory requirements: 'struct diplstate' takes 28 byte on my system. It is further serialised by dio_put_diplstate()/dio_get_diplstate() to (if I'm right) 9 byte. Thus, for 128 players 1152 bytes are needed.

[Freeciv-Dev] [patch #1746] [players] send diplstate as separate network packages

2010-07-28 Thread Matthias Pfafferodt
Follow-up Comment #4, patch #1746 (project freeciv): got some numbers: 2: got packet type=(PACKET_PLAYER_INFO)51 len=1548 2: packet_player_info_100: got info about (1) 2: no old info 2: got field 'name' 2: got field 'username' 2: got field 'city_style' 2: got field 'nation' 2: got

[Freeciv-Dev] [patch #1746] [players] send diplstate as separate network packages

2010-07-28 Thread Matthias Pfafferodt
___ Follow-up Comment #5: (some time later) after a check of the possibility of this change it is done; I could not test it without coding it ... 20100728-trunk-packet-player-diplstate.patch * implements the new network packet 20100727-10-trunk-package

[Freeciv-Dev] [patch #1671] Remove Bash syntax from Bourne shell scripts

2010-07-28 Thread Matthias Pfafferodt
Update of patch #1671 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron Planned Release: = 2.2.3,2.3.0