[Freeciv-Dev] [bug #16500] "Merge message/map notebook" and "Split bottom notebook area" don't interact well

2010-08-25 Thread Jacob Nevins
Follow-up Comment #10, bug #16500 (project freeciv): Do you mind if I commit this patch? I'd like to get it onto S2_2 soon, if I'm going to, as it has a string change. ___ Reply to this item at: ___

[Freeciv-Dev] [bug #16440] Voteinfo bar is too long at the right of the screen

2010-08-25 Thread Jacob Nevins
Follow-up Comment #16, bug #16440 (project freeciv): > Actually, it usually doesn't go off the screen, but it makes > the right part of the screen bigger, masking the map. It is > quite annoying when you don't expect a vote (e.g. in > multiplayer mode). Right. I wondered if this was the probl

[Freeciv-Dev] [bug #16518] Replace semicolon in tutorial

2010-08-25 Thread Daniel Markstedt
Update of bug #16518 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16514] Several typos detected

2010-08-25 Thread Daniel Markstedt
Update of bug #16514 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16292] Shields get distorted

2010-08-25 Thread Daniel Markstedt
Update of bug #16292 (project freeciv): Category:None => art Status: Ready For Test => Fixed Open/Closed:Open => Closed

[Freeciv-Dev] [patch #1884] Keep svg objects inside page

2010-08-25 Thread Daniel Markstedt
Update of patch #1884 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16533] Help For City Production

2010-08-25 Thread David Lowe
Follow-up Comment #2, bug #16533 (project freeciv): I should have specified that i meant the city production menu in the Overview tab. There is a Help button in the Production tab, but it is less than obvious. It remains ghosted out when clicking in either the Production area [which doesn't see

[Freeciv-Dev] [bug #16509] Blank hostname

2010-08-25 Thread pepeto
Follow-up Comment #2, bug #16509 (project freeciv): Supposed fix attached. (file #10015) ___ Additional Item Attachment: File name: trunk_S2_2_NI_NAMEREQD.diffSize:0 KB ___ R

[Freeciv-Dev] [bug #16533] Help For City Production

2010-08-25 Thread pepeto
Update of bug #16533 (project freeciv): Status:None => Need Info ___ Follow-up Comment #1: Isn't there a "Help" button to do this? _

[Freeciv-Dev] [patch #1255] Kingdom of Prester John (fictional nation)

2010-08-25 Thread Ann
Follow-up Comment #15, patch #1255 (project freeciv): It looks nice. Don't forget it was located to the east in the early days, but its location moved as the east became better known. ___ Reply to this item at:

[Freeciv-Dev] [bug #16533] Help For City Production

2010-08-25 Thread pepeto
Update of bug #16533 (project freeciv): Priority: 5 - Normal => 1 - Later ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16440] Voteinfo bar is too long at the right of the screen

2010-08-25 Thread pepeto
Follow-up Comment #15, bug #16440 (project freeciv): This is a patch to illustrate my purpose. It fixes also bug #16520. (Remember that the "small display layout" option was created mostly to save vertical space.) (file #10013) ___ Additi