Update of patch #1998 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2033 (project freeciv):
Status: In Progress = Ready For Test
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http://gna.org/patch/?2033
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Update of patch #2034 (project freeciv):
Status: In Progress = Ready For Test
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Update of patch #2036 (project freeciv):
Status: In Progress = Ready For Test
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Update of patch #2037 (project freeciv):
Status: In Progress = Ready For Test
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URL:
http://gna.org/patch/?2040
Summary: Ghanaian nation
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Saturday 10/09/2010 at 06:37
Category: rulesets
Priority: 5 - Normal
URL:
http://gna.org/patch/?2041
Summary: Ghana nation (ancient Ghana Empire)
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Saturday 10/09/2010 at 06:38
Category: general
Priority: 5 - Normal
URL:
http://gna.org/patch/?2042
Summary: Transsylvanian nation
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Saturday 10/09/2010 at 07:09
Category: rulesets
Priority: 5 - Normal
URL:
http://gna.org/patch/?2043
Summary: Puerto Rican nation
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Saturday 10/09/2010 at 07:11
Category: rulesets
Priority: 5 - Normal
Update of bug #16806 (project freeciv):
Status: Fixed = In Progress
Open/Closed: Closed = Open
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Follow-up Comment #5:
I reopen this item,
Additional Item Attachment, bug #16799 (project freeciv):
File name: trunk_fix_gettext_warnings2.diff Size:7 KB
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Update of bug #16813 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #16838 (project freeciv):
Status:None = Ready For Test
Planned Release: = 2.3.0
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Follow-up Comment #1:
I fail to
Update of bug #16837 (project freeciv):
Status:None = Need Info
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Follow-up Comment #1:
Personally, I am getting 2 different messages:
Learned Masonry. Scientists do not know what to
Update of bug #16812 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release: = 2.3.0
Update of bug #16809 (project freeciv):
Status:None = Need Info
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http://gna.org/bugs/?16809
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Update of bug #16808 (project freeciv):
Status:None = Need Info
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http://gna.org/bugs/?16808
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Update of bug #16806 (project freeciv):
Status: In Progress = Ready For Test
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Follow-up Comment #6:
Fix attached.
(file #10679)
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Follow-up Comment #4, bug #16797 (project freeciv):
I can reproduce, loading file #10638. Valgrind report:
==25011== Invalid read of size 8
==25011==at 0x577DD9: unit_tile (unit.c:1367)
==25011==by 0x4212B6: kill_unit (unittools.c:1856)
==25011==by 0x4B10F9: unit_attack_handling
Follow-up Comment #7, bug #16775 (project freeciv):
New patch attached which would solve this problem.
(file #10680)
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Additional Item Attachment:
File name: trunk_get_defender2.diff Size:12 KB
Update of bug #16797 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
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Follow-up Comment #5:
Fix attached. It
Update of bug #16775 (project freeciv):
Status: In Progress = Ready For Test
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Follow-up Comment #2, bug #16838 (project freeciv):
There is a left over of an AI love patch...
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Follow-up Comment #3, bug #16838 (project freeciv):
Oops, thanks...
(file #10682)
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Additional Item Attachment:
File name: trunk_handle_player_diplstate2.diff Size:2 KB
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Follow-up Comment #6, bug #16797 (project freeciv):
Yep good catch. The actual bug is in the final loop at the bottom of the
function but using ptile throughout does make it easier to read. I'm also
going to set punit = NULL right before the loop so any future bugs of this
kind trigger
Update of bug #16797 (project freeciv):
Severity: 3 - Normal = 5 - Blocker
Status: Ready For Test = Fixed
Assigned to: pepeto = jdorje
Open/Closed:
Update of patch #1955 (project freeciv):
Status: In Progress = Ready For Test
Planned Release: = 2.3.0
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Follow-up Comment #1:
Patch ready.
Additional Item Attachment, patch #1967 (project freeciv):
File name: first_timeout.diff Size:2 KB
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http://gna.org/patch/?1967
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Follow-up Comment #2, patch #1967 (project freeciv):
i've modified it as suggested
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Update of patch #1967 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release: = 2.3.0
Follow-up Comment #2, patch #1965 (project freeciv):
removed GET_UNIT_VETERAN_NAME() since it's not used anywhere else.
(file #10685)
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Additional Item Attachment:
File name: verbose_levelup.diff Size:0 KB
Follow-up Comment #8, bug #16775 (project freeciv):
--- server/unithand.c (revision 18197)
+++ server/unithand.c (working copy)
@@ -1409,7 +1409,9 @@
}
/* The attack is legal wrt the alliances */
-victim = get_defender(punit, pdesttile);
+if (is_attack_unit(punit)) {
+
Update of patch #1965 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release: = 2.3.0
URL:
http://gna.org/patch/?2044
Summary: Split off Greenlander nation from the Inuits
Project: Freeciv
Submitted by: dmarks
Submitted on: Sunday 10/10/2010 at 05:20
Category: rulesets
Priority: 5 - Normal
.
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File Attachments:
---
Date: Samstag 09.10.2010 um 23:39 Name:
20101009-trunk-cleanup-rulesets-experimental-multiplayer.patch Size: 11kB
By: syntron
http://gna.org/bugs/download.php?file_id
Update of patch #2044 (project freeciv):
Status:None = In Progress
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URL:
http://gna.org/patch/?2045
Summary: Celtiberian nation
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Sunday 10/10/2010 at 03:22
Category: rulesets
Priority: 5 - Normal
URL:
http://gna.org/patch/?2046
Summary: Central American nation
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Sunday 10/10/2010 at 03:24
Category: rulesets
Priority: 5 - Normal
URL:
http://gna.org/patch/?2047
Summary: Iberian nation
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Sunday 10/10/2010 at 03:25
Category: rulesets
Priority: 5 - Normal
Status:
URL:
http://gna.org/patch/?2048
Summary: Palmyrene nation
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Sunday 10/10/2010 at 03:30
Category: rulesets
Priority: 5 - Normal
Status:
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