URL:
http://gna.org/task/?7240
Summary: Write a 2.1-2.2 tileset guide
Project: Freeciv
Submitted by: dmarks
Submitted on: Tuesday 11/09/10 at 02:01
Category: None
Severity: 1 - Wish
Update of task #7240 (project freeciv):
Should Start On: = Tuesday 11/09/10 at
00:00
Should be Finished on: = Tuesday 11/09/10 at
00:00
Status:None = In Progress
Assigned
Update of task #7240 (project freeciv):
Percent Complete: 0% = 50%
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Follow-up Comment #3:
2.1 2.2 guide completed:
http://freeciv.wikia.com/wiki/How_to_update_a_tileset_from_2.1_to_2.2
Update of task #7240 (project freeciv):
Status: In Progress = Done
Percent Complete: 50% = 100%
Open/Closed:Open = Closed
Update of bug #16726 (project freeciv):
Status:None = In Progress
Assigned to:None = dmarks
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URL:
http://gna.org/bugs/?17040
Summary: Observers can attempt to change city production
Project: Freeciv
Submitted by: dmarks
Submitted on: Tuesday 11/09/2010 at 05:02
Category: client-gtk-2.0
Severity:
URL:
http://gna.org/bugs/?17041
Summary: Default turn progression is 1 year from the outset
Project: Freeciv
Submitted by: dmarks
Submitted on: Tuesday 11/09/2010 at 06:21
Category: None
Severity: 3 -
URL:
http://gna.org/bugs/?17042
Summary: Segfault with autogame
Project: Freeciv
Submitted by: dmarks
Submitted on: Tuesday 11/09/2010 at 06:26
Category: None
Severity: 4 - Important
Follow-up Comment #1, bug #16726 (project freeciv):
First attempt...
(file #11157)
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Additional Item Attachment:
File name: tileset-demo.sav.bz2 Size:15 KB
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Reply
Update of bug #17041 (project freeciv):
Status:None = Need Info
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Follow-up Comment #1:
What ruleset do you play? With what settings? (especially techlevel?)
Update of bug #17042 (project freeciv):
Category:None = ai
Severity: 4 - Important = 2 - Minor
Priority: 5 - Normal = 3 - Low
Planned Release:
Update of bug #17042 (project freeciv):
Summary: Segfault with autogame = in look_for_charge()
[aiunit.c::851]: assertion '0 def' failed
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Reply to this item at:
http://gna.org/bugs/?17042
Update of bug #17034 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #17040 (project freeciv):
Planned Release: = 2.3.0
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http://gna.org/bugs/?17040
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Message posté
Update of bug #17041 (project freeciv):
Status: Need Info = Invalid
Open/Closed:Open = Closed
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Follow-up Comment #2:
Of course... I was
Update of bug #17035 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #16846 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
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Update of bug #17033 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
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