[Freeciv-Dev] [patch #3447] map_claim_base()

2012-07-26 Thread Jacob Nevins
Follow-up Comment #1, patch #3447 (project freeciv): This sounds a lot like what I was thinking of in bug #16385 (but I never got further than design). > - All bases in a tile have same owner (which can be "nobody") That's clearly what I was thinking before, but I don't think I'd thought about wh

[Freeciv-Dev] [bug #19986] universal_rule_name() returning weird strings

2012-07-26 Thread Marko Lindqvist
URL: Summary: universal_rule_name() returning weird strings Project: Freeciv Submitted by: cazfi Submitted on: Fri 27 Jul 2012 04:11:49 AM EEST Category: general Severity: 3 - N

Re: [Freeciv-Dev] [Freeciv-i18n] Nations in Freeciv

2012-07-26 Thread Jacob Nevins
Michael Bauer writes: > 20/06/2012 02:05, sgrìobh Jacob Nevins: >> At most, IMO, some of the existing content gets moved into some kind of >> expansion pack which there's no obligation to translate, but whose >> continued existence is otherwise accommodated. > > You've actually given me an idea th

[Freeciv-Dev] Nations in Freeciv - a plan

2012-07-26 Thread Jacob Nevins
OK, how about this for a plan. It may even be possible to implement it in 2.4.x if we're quick -- I'm working on it now, so if you think this is a bad plan, speak up soon! In June, I wrote: > Whew, I unleashed something here. [...] > I think there's two things here: whether all these nations ar

[Freeciv-Dev] [patch #3448] "Nation sets": allow set of nations that will ever appear in-game to be chosen

2012-07-26 Thread Jacob Nevins
Follow-up Comment #2, patch #3448 (project freeciv): > I'll raise a separate ticket for a simpler stopgap design for > 2.4.x. This is now patch #3449. ___ Reply to this item at:

[Freeciv-Dev] [patch #3432] "Core" nation group

2012-07-26 Thread Jacob Nevins
Follow-up Comment #4, patch #3432 (project freeciv): I went through our supplied scenarios to see how the nations in them compare to this "core" set. Obviously some scenarios are never going to fit in the core (the Europe scenario obviously has a European bias), but some are close. Perhaps this s

[Freeciv-Dev] [patch #3448] "Nation sets": allow set of nations that will ever appear in-game to be chosen

2012-07-26 Thread Jacob Nevins
Follow-up Comment #1, patch #3448 (project freeciv): Nations exiting from the "core set" will need to be carefully controlled to avoid savegame compatibility issues. If loading a savegame with a declared subset and nations inconsistent with it that we know about, we should probably just locally ad

[Freeciv-Dev] [patch #3432] "Core" nation group

2012-07-26 Thread Jacob Nevins
Update of patch #3432 (project freeciv): Depends on: => patch #3449 ___ Follow-up Comment #3: Re my comment #1, I've got some proposals for code changes to avoid these problems: * Long-term

[Freeciv-Dev] [patch #3449] "Nation sets": initial cut-down implementation for 2.4.x

2012-07-26 Thread Jacob Nevins
URL: Summary: "Nation sets": initial cut-down implementation for 2.4.x Project: Freeciv Submitted by: jtn Submitted on: Fri Jul 27 00:27:39 2012 Category: None Priority: 7 - Hig

[Freeciv-Dev] [patch #3448] "Nation sets": allow set of nations that will ever appear in-game to be chosen

2012-07-26 Thread Jacob Nevins
URL: Summary: "Nation sets": allow set of nations that will ever appear in-game to be chosen Project: Freeciv Submitted by: jtn Submitted on: Fri Jul 27 00:24:50 2012 Category: None

[Freeciv-Dev] [patch #2911] Improvements to tutorial scenario

2012-07-26 Thread Marko Lindqvist
Update of patch #2911 (project freeciv): Category:docs => rulesets ___ Follow-up Comment #3: Even if you have more improvements to tutorial to be added later in mind, maybe you should comm

[Freeciv-Dev] [patch #3447] map_claim_base()

2012-07-26 Thread Marko Lindqvist
URL: Summary: map_claim_base() Project: Freeciv Submitted by: cazfi Submitted on: Fri 27 Jul 2012 02:03:35 AM EEST Category: general Priority: 5 - Normal Statu

[Freeciv-Dev] [patch #3446] Make terrain class property of terrain type instead of determining it from flags

2012-07-26 Thread Marko Lindqvist
URL: Summary: Make terrain class property of terrain type instead of determining it from flags Project: Freeciv Submitted by: cazfi Submitted on: Fri 27 Jul 2012 01:40:39 AM EEST Category: gene

[Freeciv-Dev] [patch #3432] "Core" nation group

2012-07-26 Thread Jacob Nevins
Update of patch #3432 (project freeciv): Depends on: => patch #3316 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #3316] Celtic nation

2012-07-26 Thread Jacob Nevins
Update of patch #3316 (project freeciv): Planned Release: => 2.4.0-beta1,2.5.0 ___ Follow-up Comment #2: Patch #3432 wants to add this to S2_4. If it's going in, then it needs to go in for the first b

[Freeciv-Dev] [patch #3395] Terrain flag requirement type

2012-07-26 Thread Marko Lindqvist
Update of patch #3395 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #3441] Alt activity gfx tags

2012-07-26 Thread Marko Lindqvist
Update of patch #3441 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #19900] Font preferences not respected

2012-07-26 Thread RafałMużyło
Follow-up Comment #7, bug #19900 (project freeciv): Alright, it's hard to affect a tooltip, if it's not really a tooltip. I was looking at the info popups in city dialog - setting them to monospace makes the formating work again. (file #16201) ___

[Freeciv-Dev] [patch #3445] Add Indonesian (id) localisation

2012-07-26 Thread Jacob Nevins
Follow-up Comment #1, patch #3445 (project freeciv): The po-file I intend to commit is attached to this post to -i18n . ___ Reply to this item at:

[Freeciv-Dev] [patch #3445] Add Indonesian (id) localisation

2012-07-26 Thread Jacob Nevins
Update of patch #3445 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: trunk-S2_4-use-id-po.patch Size:0 KB ___

[Freeciv-Dev] [patch #2069] [mapimg14] update terrain colors (overview and mapimg)

2012-07-26 Thread Jacob Nevins
Update of patch #2069 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #3445] Add Indonesian (id) localisation

2012-07-26 Thread Jacob Nevins
URL: Summary: Add Indonesian (id) localisation Project: Freeciv Submitted by: jtn Submitted on: Thu Jul 26 20:56:58 2012 Category: None Priority: 5 - Normal St

[Freeciv-Dev] [patch #3439] Rename my_chomp() -> fc_chomp()

2012-07-26 Thread Marko Lindqvist
Update of patch #3439 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #19900] Font preferences not respected

2012-07-26 Thread RafałMużyło
Follow-up Comment #6, bug #19900 (project freeciv): ...and for a difference, on a topic related note, a minor fix for help label colors - value taken from old Freeciv.h. (that line for font in tooltip doesn't seem to work, but the colors do) (file #16199)

[Freeciv-Dev] [bug #19900] Font preferences not respected

2012-07-26 Thread RafałMużyło
Follow-up Comment #5, bug #19900 (project freeciv): OK, as patch #3433 was merged, it's time to polish this one. It does what the initial one did and cleans up old API. It also touches info_label_style in citydialog.c, as while it's not quite topic related, it *is* API related. On that note: wh

[Freeciv-Dev] [bug #19739] Units aggressive though in Fortress

2012-07-26 Thread Marko Lindqvist
Update of bug #19739 (project freeciv): Status:None => Invalid Assigned to:None => cazfi Open/Closed:Open => Closed __

[Freeciv-Dev] [bug #19984] Client's limited knowledged used when displaying military unhappiness caused by unit

2012-07-26 Thread Marko Lindqvist
URL: Summary: Client's limited knowledged used when displaying military unhappiness caused by unit Project: Freeciv Submitted by: cazfi Submitted on: Thu 26 Jul 2012 11:33:20 AM EEST Category: