[Freeciv-Dev] [bug #21558] Server crash in improvement_name_translation() called from diplomat_sabotage()

2014-01-29 Thread Jacob Nevins
Follow-up Comment #3, bug #21558 (project freeciv): (Oh, and the LT32 ruleset has just 60 improvements, assuming I have the right version.) ___ Reply to this item at:

[Freeciv-Dev] [bug #21558] Server crash in improvement_name_translation() called from diplomat_sabotage()

2014-01-29 Thread Jacob Nevins
Update of bug #21558 (project freeciv): Status:None => Ready For Test Assigned to:None => jtn Planned Release: => 2.3.5,2.4.2,2.5.0,2.6.0 __

[Freeciv-Dev] [patch #4454] Reduce duplication in POTFILES.*

2014-01-29 Thread Marko Lindqvist
Follow-up Comment #3, patch #4454 (project freeciv): Patches to drop data files, especially nations, from POTFILES.skip files. Also add missing ruledit source files to TRUNK freeciv|nations POTFILES.skip (file #19896, file #19897) ___ Addit

[Freeciv-Dev] [bug #21560] xaw: Spy cannot sabotage first improvement in ruleset (e.g. Airport)

2014-01-29 Thread Jacob Nevins
URL: Summary: xaw: Spy cannot sabotage first improvement in ruleset (e.g. Airport) Project: Freeciv Submitted by: jtn Submitted on: Thu Jan 30 01:13:45 2014 Category: client-xaw

[Freeciv-Dev] [bug #21547] Client hangs when spawning server (crosser build)

2014-01-29 Thread Marko Lindqvist
Follow-up Comment #5, bug #21547 (project freeciv): - Add also gethostbyname() fallback. inet_addr() wasn't working as "localhost" is unresolved name, not IP address like "127.0.0.1". Tested all three implementations on linux by commenting macros out from fc_config.h as needed. (file #19895)

[Freeciv-Dev] [bug #17588] Cannot load default AI after compiling with AI modules enabled.

2014-01-29 Thread Marko Lindqvist
Update of bug #17588 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21538] Unrecognized options silently ignored by tools

2014-01-29 Thread Marko Lindqvist
Update of bug #21538 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #21386] fit_nationset_to_players(): 'least_misfits' may be used uninitialized in this function

2014-01-29 Thread Jacob Nevins
Follow-up Comment #1, bug #21386 (project freeciv): Another report in bug #21554. Should get round to fixing this. ___ Reply to this item at: ___ Message sent vi

[Freeciv-Dev] [bug #21554] SVN compile error

2014-01-29 Thread Jacob Nevins
Update of bug #21554 (project freeciv): Status:None => Duplicate Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21559] mines over tundra (available in civ2civ3) not showed in map

2014-01-29 Thread Marko Lindqvist
Follow-up Comment #1, bug #21559 (project freeciv): I think you mean S2_5 (and earlier) here, or is there still some problem with new extra framework in TRUNK? It took me a while to understand what you are referring to, but maybe the problem is that the supplied tilesets have no "mine" gfx define

[Freeciv-Dev] [bug #21558] Server crash in improvement_name_translation() called from diplomat_sabotage()

2014-01-29 Thread Jacob Nevins
Follow-up Comment #1, bug #21558 (project freeciv): Not found a blindingly obvious way for the client to send this (circa 2.3.3 because that's the source I had to hand), but haven't finished looking thoroughly yet. The pre-2.3.2 SDL client's spy sabotage code was completely infested with stoats (

[Freeciv-Dev] [bug #21559] mines over tundra (available in civ2civ3) not showed in map

2014-01-29 Thread David Fernandez
URL: Summary: mines over tundra (available in civ2civ3) not showed in map Project: Freeciv Submitted by: bardo Submitted on: miƩ 29 ene 2014 23:16:49 GMT Category: art Severity:

[Freeciv-Dev] Speculation about renaming the freeciv project

2014-01-29 Thread Marko Lindqvist
For many project members are active only in these mailing lists, and not necessarily following the forums, here's a link to forum discussion about project name. It's still just speculation about changing the project name, but I want to keep all members informed and welcome everybody's input. http:

[Freeciv-Dev] [bug #21558] Server crash in improvement_name_translation() called from diplomat_sabotage()

2014-01-29 Thread Jacob Nevins
URL: Summary: Server crash in improvement_name_translation() called from diplomat_sabotage() Project: Freeciv Submitted by: jtn Submitted on: Wed Jan 29 22:08:57 2014 Category: None

[Freeciv-Dev] [bug #21557] [Patch] GTK2 - Map canvas resizing to bigger, but less than tile size results in visual glitches

2014-01-29 Thread Daniel Tisza
URL: Summary: [Patch] GTK2 - Map canvas resizing to bigger, but less than tile size results in visual glitches Project: Freeciv Submitted by: dadatis Submitted on: Wed 29 Jan 2014 09:50:35 PM GMT

[Freeciv-Dev] [patch #3903] Don't use UMT_SEA to assign unknown_MC cost

2014-01-29 Thread pepeto
Follow-up Comment #4, patch #3903 (project freeciv): Noticed I have uploaded 3 times wrong files. Attempting to attach the right one... (file #19892) ___ Additional Item Attachment: File name: pf_unkown_MC.diff Size:5 KB

[Freeciv-Dev] [bug #21547] Client hangs when spawning server (crosser build)

2014-01-29 Thread Marko Lindqvist
Follow-up Comment #4, bug #21547 (project freeciv): Err... checking crosser build fc_config.h, it is actually using that fallback of a fallback (i.e., lacks also inet_aton() ) ___ Reply to this item at:

[Freeciv-Dev] [bug #21535] Wrong movement cost for a UTYF_IGTER unit disembarking without slow_invasions

2014-01-29 Thread pepeto
Update of bug #21535 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21523] Path finding assertion "0 < maybe_length" fails

2014-01-29 Thread pepeto
Update of bug #21523 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21556] xaw client: wrong diplomat dialog buttons

2014-01-29 Thread Sveinung Kvilhaugsvik
URL: Summary: xaw client: wrong diplomat dialog buttons Project: Freeciv Submitted by: sveinung Submitted on: Wed 29 Jan 2014 05:43:53 PM GMT Category: client-xaw Severity: 3 -

[Freeciv-Dev] [patch #4374] Avoid accidentally using Qt 4's moc

2014-01-29 Thread Marko Lindqvist
Follow-up Comment #13, patch #4374 (project freeciv): > Arguably we should either fix qt.m4 or remove it from svn (in > which case I'll keep a local copy). I didn't do that immediately when switching to Qt4 to Qt5 in S2_5 since there is some code changes that may lead us (mostly meaning Mir3x) to

[Freeciv-Dev] [patch #4374] Avoid accidentally using Qt 4's moc

2014-01-29 Thread Sveinung Kvilhaugsvik
Follow-up Comment #12, patch #4374 (project freeciv): > I guess that this involves changing m4/qt.m4? I planned making a version that took the Qt version as a parameter. I believed that qt.m4 was "generic Qt". Now that I realize that qt5.moc is based on qt.moc your patch looks like the correct app

[Freeciv-Dev] [bug #21555] xaw client: No longer able to do the actions steal and sabotage using a Spy in the standard rule sets

2014-01-29 Thread Sveinung Kvilhaugsvik
URL: Summary: xaw client: No longer able to do the actions steal and sabotage using a Spy in the standard rule sets Project: Freeciv Submitted by: sveinung Submitted on: Wed 29 Jan 2014 01:43:43 PM GMT

[Freeciv-Dev] [bug #21554] SVN compile error

2014-01-29 Thread anonymous
Follow-up Comment #1, bug #21554 (project freeciv): Duplicate of bug #21386 -- jtn. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/ _

[Freeciv-Dev] [bug #21554] SVN compile error

2014-01-29 Thread Christian Knoke
URL: Summary: SVN compile error Project: Freeciv Submitted by: chrisk Submitted on: Mi 29 Jan 2014 13:38:45 CET Category: general Severity: 3 - Normal Priority: