Update of patch #4612 (project freeciv):
Status:None = Ready For Test
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Follow-up Comment #1:
Untested patch
Combat mood is active when ever there's less than 10 turns since last war
Update of patch #4737 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #2, patch #4753 (project freeciv):
Should we have this in S2_5 already, though there it would go
in as part of stdsounds soundset? After decades of no
improvements in music front I'd like to finally have at least
this much in 2.5 (music support gets improved in 2.6).
Mm.
Follow-up Comment #2, patch #4734 (project freeciv):
I was thinking about this the other day. I think it would be useful to have
this information in the savegame too, so that when we receive a savegame from
a popular third-party ruleset in a bug report, we can lay hands on the right
ruleset
URL:
http://gna.org/patch/?4761
Summary: Save ruleset version to savegame
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 01 Jun 2014 11:44:02 AM EEST
Category: general
Priority: 5 - Normal
Follow-up Comment #3, patch #4734 (project freeciv):
Opened patch #4761 about saving the version information to savegame.
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http://gna.org/patch/?4734
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Message
Follow-up Comment #1, bug #19986 (project freeciv):
(fix was committed as r21646
http://svn.gna.org/viewcvs/freeciv?view=revisionrevision=21646)
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Reply to this item at:
http://gna.org/bugs/?19986
Update of patch #3549 (project freeciv):
Summary: User unit flags should be translatable at client end
= User unit flags should be displayable at client end
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Reply to this item at:
http://gna.org/patch/?3549
URL:
http://gna.org/patch/?4762
Summary: User flags should be translatable
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 01 Jun 2014 01:11:36 PM EEST
Category: None
Priority: 5 - Normal
Update of bug #21583 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of patch #4740 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/bugs/?22118
Summary: Document numbers of supported user flags in ruleset
Project: Freeciv
Submitted by: jtn
Submitted on: Sun 01 Jun 2014 11:44:48 BST
Category: docs
Severity: 2 - Minor
Update of bug #22108 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #2, patch #4735 (project freeciv):
opinions about whether its inclusion is acceptable or not welcome
I think it's a good idea. It makes it easier for someone to fork Freeciv to a
specialised variant without dependencies on our project infrastructure.
Update of bug #22084 (project freeciv):
Status: Need Info = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #2:
Fixed by commit of
Update of bug #22118 (project freeciv):
Status:None = In Progress
Assigned to:None = jtn
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Follow-up Comment #2, patch #4724 (project freeciv):
This seems like a place to note that we're currently managing without full
disjunctive requirements in some cases by using user flags (in unit types,
terrains, and technologies); these let rulesets put in effect tech X or tech
Y or tech Z into
URL:
http://gna.org/bugs/?22119
Summary: Cross-references in ruleset help to default/ ruleset
files rather than classic/
Project: Freeciv
Submitted by: jtn
Submitted on: Sun 01 Jun 2014 13:07:18 BST
Category: docs
URL:
http://gna.org/bugs/?22120
Summary: Improve ruleset cross-referencing for road/base
build time and bonuses
Project: Freeciv
Submitted by: jtn
Submitted on: Sun 01 Jun 2014 13:13:57 BST
Category: docs
URL:
http://gna.org/bugs/?22121
Summary: Crash with /created player getting nation based on
name
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 01 Jun 2014 04:46:50 PM EEST
Category: general
URL:
http://gna.org/bugs/?22122
Summary: trunk autogames not reproducible
Project: Freeciv
Submitted by: jtn
Submitted on: Sun 01 Jun 2014 16:06:10 BST
Category: None
Severity: 3 - Normal
Update of bug #22118 (project freeciv):
Status: In Progress = Ready For Test
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Additional Item Attachment:
File name: trunk-rulesetdoc-userflags.patch Size:26 KB
File name:
Follow-up Comment #1, bug #22120 (project freeciv):
Trunk version. S2_5 to follow
(file #20901)
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Additional Item Attachment:
File name: trunk-rulesetdoc-base-road-xrefs.patch Size:88 KB
Follow-up Comment #1, bug #22122 (project freeciv):
With the same build of the server?
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http://gna.org/bugs/?22122
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Follow-up Comment #2, bug #22122 (project freeciv):
Two consecutive runs with the same server build, parameters, and seeds;
completely different nations selected.
For introductory help, type 'help'.
-2: Caesar rules the Japanese.
-2: Hardeknud rules the Danes.
-2: Gustav II Adolf rules the
Follow-up Comment #2, bug #21492 (project freeciv):
- Get the math right (this is actually an older, never before submitted, patch
I found from my patches-in-progress directory)
(file #20903)
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Additional Item Attachment:
File name:
Update of patch #4741 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #4744 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/patch/?4764
Summary: Adjusting local settings from main menu
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 01 Jun 2014 11:11:48 PM EEST
Category: client-gtk-3.0
Priority: 5 -
URL:
http://gna.org/patch/?4765
Summary: Playable sdl2-client
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 01 Jun 2014 11:30:05 PM EEST
Category: client-sdl2
Priority: 5 - Normal
URL:
http://gna.org/patch/?4767
Summary: Draw icon frames
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 01 Jun 2014 11:44:13 PM EEST
Category: client-sdl2
Priority: 5 - Normal
Update of patch #4765 (project freeciv):
Depends on: = patch #4766
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http://gna.org/patch/?4765
___
Message sent
Update of patch #4765 (project freeciv):
Depends on: = patch #4767
___
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http://gna.org/patch/?4765
___
Message sent
URL:
http://gna.org/bugs/?22124
Summary: double free or corruption on sdl2-client shutdown
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 01 Jun 2014 11:57:24 PM EEST
Category: client-sdl2
Update of patch #4742 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/bugs/?22125
Summary: Nationality happiness row has no tooltip at all
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 02 Jun 2014 12:30:09 AM EEST
Category: client-gtk-3.0
Follow-up Comment #3, bug #22122 (project freeciv):
My .serv file, in case something in here is triggering it:
set gameseed 3473287642
set mapseed 123676138
set savename=autogame
set timeout -1
set ec_turns 0
set aifill 7
set saveturns 1
set minplayers 0
mapimg define
Follow-up Comment #4, bug #22122 (project freeciv):
create Caesar
Interesting. You're not getting bug #22121 crash with this?
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http://gna.org/bugs/?22122
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Follow-up Comment #5, bug #22122 (project freeciv):
create Caesar
Interesting. You're not getting bug #22121 crash with this?
No, but neither am I getting the Romans. roman.ruleset was redone a while back
and he's now called Gaius Iulius Caesar, so I get a random nation; I just
haven't cleared
Update of bug #22120 (project freeciv):
Status: In Progress = Ready For Test
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Follow-up Comment #2:
S2_5 version.
(file #20906)
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