[Freeciv-Dev] [patch #4612] Combat mood implementation

2014-06-01 Thread Marko Lindqvist
Update of patch #4612 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #1: Untested patch Combat mood is active when ever there's less than 10 turns since last war

[Freeciv-Dev] [patch #4737] Culture value to demograhics report

2014-06-01 Thread Marko Lindqvist
Update of patch #4737 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4753] Menu music to stdmusic

2014-06-01 Thread Jacob Nevins
Follow-up Comment #2, patch #4753 (project freeciv): Should we have this in S2_5 already, though there it would go in as part of stdsounds soundset? After decades of no improvements in music front I'd like to finally have at least this much in 2.5 (music support gets improved in 2.6). Mm.

[Freeciv-Dev] [patch #4734] Support versioning of custom rulesets

2014-06-01 Thread Jacob Nevins
Follow-up Comment #2, patch #4734 (project freeciv): I was thinking about this the other day. I think it would be useful to have this information in the savegame too, so that when we receive a savegame from a popular third-party ruleset in a bug report, we can lay hands on the right ruleset

[Freeciv-Dev] [patch #4761] Save ruleset version to savegame

2014-06-01 Thread Marko Lindqvist
URL: http://gna.org/patch/?4761 Summary: Save ruleset version to savegame Project: Freeciv Submitted by: cazfi Submitted on: Sun 01 Jun 2014 11:44:02 AM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #4734] Support versioning of custom rulesets

2014-06-01 Thread Marko Lindqvist
Follow-up Comment #3, patch #4734 (project freeciv): Opened patch #4761 about saving the version information to savegame. ___ Reply to this item at: http://gna.org/patch/?4734 ___ Message

[Freeciv-Dev] [bug #19986] universal_rule_name() returning weird strings

2014-06-01 Thread Jacob Nevins
Follow-up Comment #1, bug #19986 (project freeciv): (fix was committed as r21646 http://svn.gna.org/viewcvs/freeciv?view=revisionrevision=21646) ___ Reply to this item at: http://gna.org/bugs/?19986

[Freeciv-Dev] [patch #3549] User unit flags should be displayable at client end

2014-06-01 Thread Jacob Nevins
Update of patch #3549 (project freeciv): Summary: User unit flags should be translatable at client end = User unit flags should be displayable at client end ___ Reply to this item at: http://gna.org/patch/?3549

[Freeciv-Dev] [patch #4762] User flags should be translatable

2014-06-01 Thread Marko Lindqvist
URL: http://gna.org/patch/?4762 Summary: User flags should be translatable Project: Freeciv Submitted by: cazfi Submitted on: Sun 01 Jun 2014 01:11:36 PM EEST Category: None Priority: 5 - Normal

[Freeciv-Dev] [bug #21583] Client can connect to manually started server rather than its own spawned one

2014-06-01 Thread Marko Lindqvist
Update of bug #21583 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4740] Classic ruleset name

2014-06-01 Thread Marko Lindqvist
Update of patch #4740 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #22118] Document numbers of supported user flags in ruleset

2014-06-01 Thread Jacob Nevins
URL: http://gna.org/bugs/?22118 Summary: Document numbers of supported user flags in ruleset Project: Freeciv Submitted by: jtn Submitted on: Sun 01 Jun 2014 11:44:48 BST Category: docs Severity: 2 - Minor

[Freeciv-Dev] [bug #22108] Gtk usage from client threads.

2014-06-01 Thread Marko Lindqvist
Update of bug #22108 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4735] --with-modlist

2014-06-01 Thread Jacob Nevins
Follow-up Comment #2, patch #4735 (project freeciv): opinions about whether its inclusion is acceptable or not welcome I think it's a good idea. It makes it easier for someone to fork Freeciv to a specialised variant without dependencies on our project infrastructure.

[Freeciv-Dev] [bug #22084] RFC: random disasters destroying cities is too fierce

2014-06-01 Thread Jacob Nevins
Update of bug #22084 (project freeciv): Status: Need Info = Fixed Open/Closed:Open = Closed ___ Follow-up Comment #2: Fixed by commit of

[Freeciv-Dev] [bug #22118] Document numbers of supported user flags in ruleset

2014-06-01 Thread Jacob Nevins
Update of bug #22118 (project freeciv): Status:None = In Progress Assigned to:None = jtn ___ Reply to this item at:

[Freeciv-Dev] [patch #4724] Enable disjunctive requirements vectors

2014-06-01 Thread Jacob Nevins
Follow-up Comment #2, patch #4724 (project freeciv): This seems like a place to note that we're currently managing without full disjunctive requirements in some cases by using user flags (in unit types, terrains, and technologies); these let rulesets put in effect tech X or tech Y or tech Z into

[Freeciv-Dev] [bug #22119] Cross-references in ruleset help to default/ ruleset files rather than classic/

2014-06-01 Thread Jacob Nevins
URL: http://gna.org/bugs/?22119 Summary: Cross-references in ruleset help to default/ ruleset files rather than classic/ Project: Freeciv Submitted by: jtn Submitted on: Sun 01 Jun 2014 13:07:18 BST Category: docs

[Freeciv-Dev] [bug #22120] Improve ruleset cross-referencing for road/base build time and bonuses

2014-06-01 Thread Jacob Nevins
URL: http://gna.org/bugs/?22120 Summary: Improve ruleset cross-referencing for road/base build time and bonuses Project: Freeciv Submitted by: jtn Submitted on: Sun 01 Jun 2014 13:13:57 BST Category: docs

[Freeciv-Dev] [bug #22121] Crash with /created player getting nation based on name

2014-06-01 Thread Marko Lindqvist
URL: http://gna.org/bugs/?22121 Summary: Crash with /created player getting nation based on name Project: Freeciv Submitted by: cazfi Submitted on: Sun 01 Jun 2014 04:46:50 PM EEST Category: general

[Freeciv-Dev] [bug #22122] trunk autogames not reproducible

2014-06-01 Thread Jacob Nevins
URL: http://gna.org/bugs/?22122 Summary: trunk autogames not reproducible Project: Freeciv Submitted by: jtn Submitted on: Sun 01 Jun 2014 16:06:10 BST Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #22118] Document numbers of supported user flags in ruleset

2014-06-01 Thread Jacob Nevins
Update of bug #22118 (project freeciv): Status: In Progress = Ready For Test ___ Additional Item Attachment: File name: trunk-rulesetdoc-userflags.patch Size:26 KB File name:

[Freeciv-Dev] [bug #22120] Improve ruleset cross-referencing for road/base build time and bonuses

2014-06-01 Thread Jacob Nevins
Follow-up Comment #1, bug #22120 (project freeciv): Trunk version. S2_5 to follow (file #20901) ___ Additional Item Attachment: File name: trunk-rulesetdoc-base-road-xrefs.patch Size:88 KB

[Freeciv-Dev] [bug #22122] trunk autogames not reproducible

2014-06-01 Thread pepeto
Follow-up Comment #1, bug #22122 (project freeciv): With the same build of the server? ___ Reply to this item at: http://gna.org/bugs/?22122 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #22122] trunk autogames not reproducible

2014-06-01 Thread Jacob Nevins
Follow-up Comment #2, bug #22122 (project freeciv): Two consecutive runs with the same server build, parameters, and seeds; completely different nations selected. For introductory help, type 'help'. -2: Caesar rules the Japanese. -2: Hardeknud rules the Danes. -2: Gustav II Adolf rules the

[Freeciv-Dev] [bug #21492] luasql mysql backend compile error with clang

2014-06-01 Thread Marko Lindqvist
Follow-up Comment #2, bug #21492 (project freeciv): - Get the math right (this is actually an older, never before submitted, patch I found from my patches-in-progress directory) (file #20903) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [patch #4741] Correct client options file path in README.packaging

2014-06-01 Thread Marko Lindqvist
Update of patch #4741 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4744] Save version table (comment) from savegame2.c to savecompat.c

2014-06-01 Thread Marko Lindqvist
Update of patch #4744 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4764] Adjusting local settings from main menu

2014-06-01 Thread Marko Lindqvist
URL: http://gna.org/patch/?4764 Summary: Adjusting local settings from main menu Project: Freeciv Submitted by: cazfi Submitted on: Sun 01 Jun 2014 11:11:48 PM EEST Category: client-gtk-3.0 Priority: 5 -

[Freeciv-Dev] [patch #4765] Playable sdl2-client

2014-06-01 Thread Marko Lindqvist
URL: http://gna.org/patch/?4765 Summary: Playable sdl2-client Project: Freeciv Submitted by: cazfi Submitted on: Sun 01 Jun 2014 11:30:05 PM EEST Category: client-sdl2 Priority: 5 - Normal

[Freeciv-Dev] [patch #4767] Draw icon frames

2014-06-01 Thread Marko Lindqvist
URL: http://gna.org/patch/?4767 Summary: Draw icon frames Project: Freeciv Submitted by: cazfi Submitted on: Sun 01 Jun 2014 11:44:13 PM EEST Category: client-sdl2 Priority: 5 - Normal

[Freeciv-Dev] [patch #4765] Playable sdl2-client

2014-06-01 Thread Marko Lindqvist
Update of patch #4765 (project freeciv): Depends on: = patch #4766 ___ Reply to this item at: http://gna.org/patch/?4765 ___ Message sent

[Freeciv-Dev] [patch #4765] Playable sdl2-client

2014-06-01 Thread Marko Lindqvist
Update of patch #4765 (project freeciv): Depends on: = patch #4767 ___ Reply to this item at: http://gna.org/patch/?4765 ___ Message sent

[Freeciv-Dev] [bug #22124] double free or corruption on sdl2-client shutdown

2014-06-01 Thread Marko Lindqvist
URL: http://gna.org/bugs/?22124 Summary: double free or corruption on sdl2-client shutdown Project: Freeciv Submitted by: cazfi Submitted on: Sun 01 Jun 2014 11:57:24 PM EEST Category: client-sdl2

[Freeciv-Dev] [patch #4742] Handle pickable nations changes in sdl-clients

2014-06-01 Thread Marko Lindqvist
Update of patch #4742 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #22125] Nationality happiness row has no tooltip at all

2014-06-01 Thread Marko Lindqvist
URL: http://gna.org/bugs/?22125 Summary: Nationality happiness row has no tooltip at all Project: Freeciv Submitted by: cazfi Submitted on: Mon 02 Jun 2014 12:30:09 AM EEST Category: client-gtk-3.0

[Freeciv-Dev] [bug #22122] trunk autogames not reproducible

2014-06-01 Thread Jacob Nevins
Follow-up Comment #3, bug #22122 (project freeciv): My .serv file, in case something in here is triggering it: set gameseed 3473287642 set mapseed 123676138 set savename=autogame set timeout -1 set ec_turns 0 set aifill 7 set saveturns 1 set minplayers 0 mapimg define

[Freeciv-Dev] [bug #22122] trunk autogames not reproducible

2014-06-01 Thread Marko Lindqvist
Follow-up Comment #4, bug #22122 (project freeciv): create Caesar Interesting. You're not getting bug #22121 crash with this? ___ Reply to this item at: http://gna.org/bugs/?22122 ___

[Freeciv-Dev] [bug #22122] trunk autogames not reproducible

2014-06-01 Thread Jacob Nevins
Follow-up Comment #5, bug #22122 (project freeciv): create Caesar Interesting. You're not getting bug #22121 crash with this? No, but neither am I getting the Romans. roman.ruleset was redone a while back and he's now called Gaius Iulius Caesar, so I get a random nation; I just haven't cleared

[Freeciv-Dev] [bug #22120] Improve ruleset cross-referencing for road/base build time and bonuses

2014-06-01 Thread Jacob Nevins
Update of bug #22120 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #2: S2_5 version. (file #20906) ___