[Freeciv-Dev] [bug #22531] goto for sea units

2014-08-26 Thread pepeto
Update of bug #22531 (project freeciv): Status: In Progress => Ready For Test Planned Release: => 2.6.0 ___ Follow-up Comment #2: > I can't reproduce

[Freeciv-Dev] [bug #22531] goto for sea units

2014-08-26 Thread pepeto
Update of bug #22531 (project freeciv): Status:None => In Progress Assigned to:None => pepeto Operating System:None => Any __

[Freeciv-Dev] [patch #5130] DIO_PUT() and DIO_GET() macros

2014-08-26 Thread Marko Lindqvist
URL: Summary: DIO_PUT() and DIO_GET() macros Project: Freeciv Submitted by: cazfi Submitted on: Wed 27 Aug 2014 06:40:08 AM EEST Category: freeciv-web Priority: 5 - Normal

[Freeciv-Dev] [patch #5129] Reserve packet number range 256:511 for freeciv-web

2014-08-26 Thread Marko Lindqvist
URL: Summary: Reserve packet number range 256:511 for freeciv-web Project: Freeciv Submitted by: cazfi Submitted on: Wed 27 Aug 2014 05:31:10 AM EEST Category: freeciv-web Prior

[Freeciv-Dev] [patch #4485] Server type to metaserver

2014-08-26 Thread Marko Lindqvist
Update of patch #4485 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #5127] Add check for C++11 nullptr and provide fallback if it's missing

2014-08-26 Thread Marko Lindqvist
Follow-up Comment #1, patch #5127 (project freeciv): - Add call to the new macro (file #21919) ___ Additional Item Attachment: File name: 0001-Add-check-for-C-11-nullptr-and-provide-fallback-if-i.patch Size:1 KB _

[Freeciv-Dev] [patch #5128] CodingStyle to require use of nullptr in C++ code

2014-08-26 Thread Marko Lindqvist
URL: Summary: CodingStyle to require use of nullptr in C++ code Project: Freeciv Submitted by: cazfi Submitted on: Wed 27 Aug 2014 02:08:03 AM EEST Category: docs Priority: 5 -

[Freeciv-Dev] [patch #5127] Add check for C++11 nullptr and provide fallback if it's missing

2014-08-26 Thread Marko Lindqvist
URL: Summary: Add check for C++11 nullptr and provide fallback if it's missing Project: Freeciv Submitted by: cazfi Submitted on: Wed 27 Aug 2014 01:55:04 AM EEST Category: bootstrap

[Freeciv-Dev] [bug #20556] No way to disable hack access of new clients of local server with same user

2014-08-26 Thread Marko Lindqvist
Update of bug #20556 (project freeciv): Category: general => client Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:

[Freeciv-Dev] [patch #5126] Check freeciv-ruledit for missinglist

2014-08-26 Thread Marko Lindqvist
URL: Summary: Check freeciv-ruledit for missinglist Project: Freeciv Submitted by: cazfi Submitted on: Wed 27 Aug 2014 01:20:07 AM EEST Category: bootstrap Priority: 5 - Normal

[Freeciv-Dev] [bug #22532] Ruledit compilation failure due to extras helptexts

2014-08-26 Thread Marko Lindqvist
Update of bug #22532 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #22532] Ruledit compilation failure due to extras helptexts

2014-08-26 Thread Marko Lindqvist
URL: Summary: Ruledit compilation failure due to extras helptexts Project: Freeciv Submitted by: cazfi Submitted on: Wed 27 Aug 2014 01:11:58 AM EEST Category: freeciv-ruledit S

[Freeciv-Dev] [patch #5125] Show whether freeciv-ruledit will be built in configure end report

2014-08-26 Thread Marko Lindqvist
URL: Summary: Show whether freeciv-ruledit will be built in configure end report Project: Freeciv Submitted by: cazfi Submitted on: Wed 27 Aug 2014 01:01:46 AM EEST Category: bootstrap

[Freeciv-Dev] [patch #5095] List selected modpack installer in configure end report

2014-08-26 Thread Marko Lindqvist
Follow-up Comment #1, patch #5095 (project freeciv): - Fixed configure syntax error (file #21910, file #21911) ___ Additional Item Attachment: File name: ConfigureReportMP-2.patch Size:1 KB File name: ConfigureReportMP-S2_5-2.patch Si

[Freeciv-Dev] [bug #22531] goto for sea units

2014-08-26 Thread mir3x
URL: Summary: goto for sea units Project: Freeciv Submitted by: mir3x Submitted on: Tue 26 Aug 2014 11:52:33 PM CEST Category: client Severity: 3 - Normal Priori

[Freeciv-Dev] [patch #5086] Culture effect on migration score

2014-08-26 Thread Marko Lindqvist
Update of patch #5086 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #22530] Editing the city forgets the history value

2014-08-26 Thread Marko Lindqvist
URL: Summary: Editing the city forgets the history value Project: Freeciv Submitted by: cazfi Submitted on: Wed 27 Aug 2014 12:36:23 AM EEST Category: client-gtk-3.0 Severity: 3

[Freeciv-Dev] [patch #5124] Culture to city dialog

2014-08-26 Thread Marko Lindqvist
URL: Summary: Culture to city dialog Project: Freeciv Submitted by: cazfi Submitted on: Wed 27 Aug 2014 12:27:41 AM EEST Category: client Priority: 5 - Normal

[Freeciv-Dev] [bug #22519] Save game command crashes with invalid filenames

2014-08-26 Thread Matthiasbasler
Follow-up Comment #6, bug #22519 (project freeciv): > It seems that the characters <>:"/|?* are reserved on windows, this may explain why the server crashes. Indeed they are. It didn't occur to me that what I write as savegame titles results 1:1 as filenames. Since obviously this is the case the

[Freeciv-Dev] [patch #5080] Helptext as extra property

2014-08-26 Thread Marko Lindqvist
Update of patch #5080 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #22529] Static threaded ai cannot be built without classic ai

2014-08-26 Thread Marko Lindqvist
URL: Summary: Static threaded ai cannot be built without classic ai Project: Freeciv Submitted by: cazfi Submitted on: Tue 26 Aug 2014 11:28:52 PM EEST Category: bootstrap Sever

[Freeciv-Dev] [patch #5123] Determine max number of ai types configure time

2014-08-26 Thread Marko Lindqvist
URL: Summary: Determine max number of ai types configure time Project: Freeciv Submitted by: cazfi Submitted on: Tue 26 Aug 2014 11:00:17 PM EEST Category: bootstrap Priority: 5

[Freeciv-Dev] [bug #22519] Save game command crashes with invalid filenames

2014-08-26 Thread pepeto
Update of bug #22519 (project freeciv): Summary: Save game function unable to cope with special characters (e.g. umlauts) => Save game command crashes with invalid filenames ___ Follow-up Comment #5: > The game does not "c

[Freeciv-Dev] [patch #5122] Cleanup ai.h includes

2014-08-26 Thread Marko Lindqvist
URL: Summary: Cleanup ai.h includes Project: Freeciv Submitted by: cazfi Submitted on: Tue 26 Aug 2014 10:38:43 PM EEST Category: bootstrap Priority: 5 - Normal

[Freeciv-Dev] [bug #22499] Add is-game-info to the SPACESHIP_INFO packet

2014-08-26 Thread Jacob Nevins
Follow-up Comment #3, bug #22499 (project freeciv): > So it means client might show spaceships of other players. I think that's normal -- spaceship progress is public information, isn't it? ___ Reply to this item at:

[Freeciv-Dev] [bug #22511] Sdl-clients use color that's no longer in scope

2014-08-26 Thread Marko Lindqvist
Update of bug #22511 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #22519] Save game function unable to cope with special characters (e.g. umlauts)

2014-08-26 Thread Matthiasbasler
Follow-up Comment #4, bug #22519 (project freeciv): First let me apologize. I did the bug report out of my mind after having the problem specifically with question mark again. I did several tests now and have to correct me as follows: - The game does not "crash", it just "quits" the current game

[Freeciv-Dev] [patch #5075] "NoFortify" terrain flag

2014-08-26 Thread Marko Lindqvist
Update of patch #5075 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #5073] "Cant_Fortify" for settlers

2014-08-26 Thread Marko Lindqvist
Follow-up Comment #1, patch #5073 (project freeciv): - Also multiplayer ruleset (file #21903) ___ Additional Item Attachment: File name: SettlersCantFortify-2.patchSize:7 KB ___

[Freeciv-Dev] [patch #5114] Define bv_unit_type_flags in unit_type_flag_id using SPECENUM_BITVECTOR

2014-08-26 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #5114 (project freeciv): Remember: update network protocol string. ___ Reply to this item at: ___ Message sent via/by Gna! http://g

[Freeciv-Dev] [patch #5113] Define bv_terrain_flags in terrain_flag_id using SPECENUM_BITVECTOR

2014-08-26 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #5113 (project freeciv): Remember: update network protocol string. ___ Reply to this item at: ___ Message sent via/by Gna! http://g

[Freeciv-Dev] [patch #5121] Replace PACKET_UNIT_DIPLOMAT_QUERY with PACKET_UNIT_ACTION_QUERY

2014-08-26 Thread Sveinung Kvilhaugsvik
URL: Summary: Replace PACKET_UNIT_DIPLOMAT_QUERY with PACKET_UNIT_ACTION_QUERY Project: Freeciv Submitted by: sveinung Submitted on: Tue 26 Aug 2014 05:55:25 PM UTC Category: None

[Freeciv-Dev] [patch #5120] Write freeciv-manual version to comment in generated files

2014-08-26 Thread Marko Lindqvist
URL: Summary: Write freeciv-manual version to comment in generated files Project: Freeciv Submitted by: cazfi Submitted on: Tue 26 Aug 2014 08:25:29 PM EEST Category: general Pr

[Freeciv-Dev] [patch #5101] Write freeciv-ruledit version information to ruleset

2014-08-26 Thread Marko Lindqvist
Follow-up Comment #1, patch #5101 (project freeciv): - Refactored construction of the version string to write to a new function in common/version.[ch] for other tools to use too (file #21894) ___ Additional Item Attachment: File name: 0001

[Freeciv-Dev] [patch #5117] Update event addition documentation

2014-08-26 Thread pepeto
Update of patch #5117 (project freeciv): Status: Ready For Test => In Progress ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [patch #5119] Make SDL2-mixer the default

2014-08-26 Thread Marko Lindqvist
URL: Summary: Make SDL2-mixer the default Project: Freeciv Submitted by: cazfi Submitted on: Tue 26 Aug 2014 07:57:33 PM EEST Category: client Priority: 5 - Normal

[Freeciv-Dev] [bug #22519] Save game function unable to cope with special characters (e.g. umlauts)

2014-08-26 Thread Marko Lindqvist
Follow-up Comment #3, bug #22519 (project freeciv): That probably just sends chat message like "/save ähäkutti" to server, and cannot know what happens then. Does the server say anything in the chat-window? (you said that nothing indicates the failure, but just making sure you've not missed the ch

[Freeciv-Dev] [bug #22519] Save game function unable to cope with special characters (e.g. umlauts)

2014-08-26 Thread Matthiasbasler
Follow-up Comment #2, bug #22519 (project freeciv): I save the game using the "Game" menu. (I wasn't even aware of the the other options.) ___ Reply to this item at: _

[Freeciv-Dev] [patch #5117] Update event addition documentation

2014-08-26 Thread Marko Lindqvist
Follow-up Comment #1, patch #5117 (project freeciv): > "data/misc/small.spec" Better to make it events.spec. Icons from small.png are now (temporarily) used only because we don't have real gfx yet. ___ Reply to this item at:

[Freeciv-Dev] [patch #5025] Extra/Terrain pillage_time

2014-08-26 Thread pepeto
Follow-up Comment #3, patch #5025 (project freeciv): Committed at r25989 . Since, I get lot of LOG_NORMAL message which looks test ones ("common/terrain.c", line 832). ___ R

[Freeciv-Dev] [patch #4726] [metaticket] Player research clean up

2014-08-26 Thread pepeto
Update of patch #4726 (project freeciv): Depends on: => patch #5115 ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #22525] Failed assertions when loading a savegame

2014-08-26 Thread pepeto
URL: Summary: Failed assertions when loading a savegame Project: Freeciv Submitted by: pepeto Submitted on: mar. 26 août 2014 17:10:05 CEST Category: general Severity: 3 - Norma

[Freeciv-Dev] [patch #5118] send_research_info() calls cleanup

2014-08-26 Thread pepeto
URL: Summary: send_research_info() calls cleanup Project: Freeciv Submitted by: pepeto Submitted on: mar. 26 août 2014 17:07:31 CEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #5117] Update event addition documentation

2014-08-26 Thread pepeto
URL: Summary: Update event addition documentation Project: Freeciv Submitted by: pepeto Submitted on: mar. 26 août 2014 17:05:37 CEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #5116] Improve technology events

2014-08-26 Thread pepeto
URL: Summary: Improve technology events Project: Freeciv Submitted by: pepeto Submitted on: mar. 26 août 2014 17:03:52 CEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #5115] Remove unnecessary TECH_GAIN packet

2014-08-26 Thread pepeto
URL: Summary: Remove unnecessary TECH_GAIN packet Project: Freeciv Submitted by: pepeto Submitted on: mar. 26 août 2014 17:02:25 CEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #5100] Send player tech_upkeep and real researching_cost to the client

2014-08-26 Thread pepeto
Additional Item Attachment, patch #5100 (project freeciv): File name: S2_4_network_capability_tech_cost2.patch Size:10 KB ___ Reply to this item at: ___ Message

[Freeciv-Dev] [patch #5100] Send player tech_upkeep and real researching_cost to the client

2014-08-26 Thread pepeto
Follow-up Comment #1, patch #5100 (project freeciv): Fixed A_UNSET research cost. (file #21885, file #21886) ___ Additional Item Attachment: File name: S2_5_network_capability_tech_cost2.patch Size:11 KB File name: S2_4_base_total_bulbs_r

[Freeciv-Dev] [patch #5114] Define bv_unit_type_flags in unit_type_flag_id using SPECENUM_BITVECTOR

2014-08-26 Thread Sveinung Kvilhaugsvik
URL: Summary: Define bv_unit_type_flags in unit_type_flag_id using SPECENUM_BITVECTOR Project: Freeciv Submitted by: sveinung Submitted on: Tue 26 Aug 2014 02:01:42 PM UTC Category: None

[Freeciv-Dev] [patch #5113] Define bv_terrain_flags in terrain_flag_id using SPECENUM_BITVECTOR

2014-08-26 Thread Sveinung Kvilhaugsvik
URL: Summary: Define bv_terrain_flags in terrain_flag_id using SPECENUM_BITVECTOR Project: Freeciv Submitted by: sveinung Submitted on: Tue 26 Aug 2014 12:52:39 PM UTC Category: None

[Freeciv-Dev] [bug #22499] Add is-game-info to the SPACESHIP_INFO packet

2014-08-26 Thread pepeto
Update of bug #22499 (project freeciv): Status: Need Info => Ready For Test Assigned to:None => pepeto Planned Release: => 2.6.0 Summary: S

[Freeciv-Dev] [patch #5112] Remove player color hack in Qt client

2014-08-26 Thread pepeto
URL: Summary: Remove player color hack in Qt client Project: Freeciv Submitted by: pepeto Submitted on: mar. 26 août 2014 14:15:36 CEST Category: client-qt Priority: 5 - Normal

[Freeciv-Dev] [bug #22514] Some enums used in universal aren't marked as a part of the network protocol

2014-08-26 Thread Sveinung Kvilhaugsvik
Update of bug #22514 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21552] game.plr_bg_color not freed properly

2014-08-26 Thread pepeto
Update of bug #21552 (project freeciv): Category:None => general Status:None => Ready For Test Assigned to:None => pepeto Operating System:

[Freeciv-Dev] [bug #22524] Spelling mistake in comment in diplrel_by_rule_name()

2014-08-26 Thread Sveinung Kvilhaugsvik
URL: Summary: Spelling mistake in comment in diplrel_by_rule_name() Project: Freeciv Submitted by: sveinung Submitted on: Tue 26 Aug 2014 12:11:19 PM UTC Category: None Severity

[Freeciv-Dev] [bug #22499] Strange spaceship updates

2014-08-26 Thread mir3x
Follow-up Comment #2, bug #22499 (project freeciv): Right. So it means client might show spaceships of other players. ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #20543] lua error: Execution time limit exceeded in script

2014-08-26 Thread pepeto
Update of bug #20543 (project freeciv): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message post

[Freeciv-Dev] [bug #20543] lua error: Execution time limit exceeded in script

2014-08-26 Thread pepeto
Update of bug #20543 (project freeciv): Status:None => Fixed Assigned to:None => cazfi Operating System:None => Any __

[Freeciv-Dev] [bug #22051] Missing route for a city on river

2014-08-26 Thread pepeto
Update of bug #22051 (project freeciv): Category:None => rulesets Status:None => Invalid Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #5111] Remove line duplicate in handle_spaceship_info()

2014-08-26 Thread pepeto
URL: Summary: Remove line duplicate in handle_spaceship_info() Project: Freeciv Submitted by: pepeto Submitted on: mar. 26 août 2014 13:09:57 CEST Category: client Priority: 5 -

[Freeciv-Dev] [bug #22499] Strange spaceship updates

2014-08-26 Thread pepeto
Update of bug #22499 (project freeciv): Category: client => general Status:None => Need Info ___ Follow-up Comment #1: > Just right after

[Freeciv-Dev] [bug #22513] "Change to Forest [pollution]"

2014-08-26 Thread pepeto
Update of bug #22513 (project freeciv): Status:None => Ready For Test Assigned to:None => pepeto Release: => S2_4, S2_5, trunk Operating System:

[Freeciv-Dev] [bug #22523] Risk of use of uninitialized values when loading a savegame

2014-08-26 Thread pepeto
URL: Summary: Risk of use of uninitialized values when loading a savegame Project: Freeciv Submitted by: pepeto Submitted on: mar. 26 août 2014 11:43:15 CEST Category: general S

[Freeciv-Dev] [bug #22439] ( 33, 26) 2 citizens not equal [size], repairing "Sollentuna"[1]

2014-08-26 Thread pepeto
Follow-up Comment #1, bug #22439 (project freeciv): Specialists are not loaded correctly, because loading->specialist.size is set for compatibility before the ruleset is loaded (so always set to zero). ___ Reply to this item at:

[Freeciv-Dev] [patch #5103] Refactor do_dipl_cost(), do_free_cost(), and do_conquer_cost()

2014-08-26 Thread pepeto
Follow-up Comment #2, patch #5103 (project freeciv): Well caught! Patch updated. (file #21866) ___ Additional Item Attachment: File name: research_apply_penalty2.patch Size:5 KB _