[Freeciv-Dev] [patch #6126] Remove custom foreign city explanation for city joining

2015-07-08 Thread Sveinung Kvilhaugsvik
Update of patch #6126 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6123] Cache fake actions for local DiplRel

2015-07-08 Thread Sveinung Kvilhaugsvik
Update of patch #6123 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6125] Explain when being domestic makes a target illegal

2015-07-08 Thread Sveinung Kvilhaugsvik
Update of patch #6125 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6124] Explain when being foreign makes a target illegal.

2015-07-08 Thread Sveinung Kvilhaugsvik
Update of patch #6124 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23676] When I killed the enemy leader I lost the game

2015-07-08 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, bug #23676 (project freeciv): Do you have a save game from before this happened? ___ Reply to this item at: http://gna.org/bugs/?23676 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #23678] DiplRel action cache usees the wrong req source value reference

2015-07-08 Thread Sveinung Kvilhaugsvik
Update of bug #23678 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6113] Lua-5.3.1

2015-07-08 Thread Marko Lindqvist
Update of patch #6113 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #23680] The player is informed about the move he just watched fail

2015-07-08 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/bugs/?23680 Summary: The player is informed about the move he just watched fail Project: Freeciv Submitted by: sveinung Submitted on: Wed 08 Jul 2015 02:45:13 PM UTC Category: general

[Freeciv-Dev] [patch #6104] [Killstack] Patch allows unit to escape instead of been killed

2015-07-08 Thread Sławomir Lach
Follow-up Comment #19, patch #6104 (project freeciv): Ok. I have prepared a new path. (file #24623) ___ Additional Item Attachment: File name: patch_escaping_for_units6 Size:14 KB

[Freeciv-Dev] [bug #23676] When I killed the enemy leader I lost the game

2015-07-08 Thread Sveinung Kvilhaugsvik
Update of bug #23676 (project freeciv): Category:None = general Status:None = In Progress Assigned to:None = sveinung Planned Release:

[Freeciv-Dev] [bug #23676] When I killed the enemy leader I lost the game

2015-07-08 Thread anonymous
Follow-up Comment #2, bug #23676 (project freeciv): I'm sorry. I don't have any savefile except this. ___ Reply to this item at: http://gna.org/bugs/?23676 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #23676] When I killed the enemy leader I lost the game

2015-07-08 Thread Sveinung Kvilhaugsvik
Update of bug #23676 (project freeciv): Status: In Progress = Ready For Test Release: 2.5.0 = TRUNK, 2.6, 2.5.0 Operating System:None = Any