[Freeciv-Dev] [bug #23747] civ/2 does not have force_trade_route set

2015-08-02 Thread Marko Lindqvist
URL: http://gna.org/bugs/?23747 Summary: civ/2 does not have force_trade_route set Project: Freeciv Submitted by: cazfi Submitted on: Mon 03 Aug 2015 06:45:10 AM EEST Category: rulesets Severity: 3 -

[Freeciv-Dev] [patch #6157] Sanity check: a unit capable of Join City has a pop_cost

2015-08-02 Thread Marko Lindqvist
Follow-up Comment #1, patch #6157 (project freeciv): Does that mean that one can't have action enabler that has no specific unit type requirement, but is supposed to apply to all otherwise eligible unit types? ___ Reply to this item at:

[Freeciv-Dev] [bug #23736] Unable to run Freeciv on OSX Yosemite

2015-08-02 Thread Jacob Nevins
Follow-up Comment #1, bug #23736 (project freeciv): I fear we're not going to be able to help with this. None of the current Freeciv developers has Mac OS (which is why the ancient 2.3.0 is the latest available). Current best advice for Mac OS seems to be to use one of the add-on package managers

[Freeciv-Dev] [bug #23605] freeciv-server crash with building prerequisite for unit

2015-08-02 Thread Jacob Nevins
Follow-up Comment #3, bug #23605 (project freeciv): (gdb) print punittype $4 = (const struct unit_type *) 0x9cdfa0 improvement_types+26112 (gdb) print (struct impr_type)*punittype $5 = {item_number = 68, name = { _private_translated_ = 0x9cdfb0 improvement_types+26128 Stable,

[Freeciv-Dev] [bug #23742] Invalid write of size 2 during init_character_encodings()

2015-08-02 Thread Jacob Nevins
URL: http://gna.org/bugs/?23742 Summary: Invalid write of size 2 during init_character_encodings() Project: Freeciv Submitted by: jtn Submitted on: Sun 02 Aug 2015 15:09:31 BST Category: None Severity: 3 -

[Freeciv-Dev] [bug #23611] Happiness tab doesn't explain Empire_Size_Step very well

2015-08-02 Thread Jacob Nevins
Update of bug #23611 (project freeciv): Status:None = In Progress Assigned to:None = jtn Planned Release: = 2.5.1, 2.6.0, 3.0.0 Depends on:

[Freeciv-Dev] [bug #23744] Cities with roads in classic ruleset drawn with spurious ShowFlag

2015-08-02 Thread Jacob Nevins
Update of bug #23744 (project freeciv): Summary: Cities with roads in classic ruleset draft with ShowFlag = Cities with roads in classic ruleset drawn with spurious ShowFlag ___ Reply to this item at:

[Freeciv-Dev] [bug #23744] Cities with roads in classic ruleset draft with ShowFlag

2015-08-02 Thread Jacob Nevins
URL: http://gna.org/bugs/?23744 Summary: Cities with roads in classic ruleset draft with ShowFlag Project: Freeciv Submitted by: jtn Submitted on: Sun 02 Aug 2015 15:57:57 BST Category: None Severity: 3 -

[Freeciv-Dev] [bug #23605] freeciv-server crash with building prerequisite for unit

2015-08-02 Thread Jacob Nevins
Update of bug #23605 (project freeciv): Status:None = Confirmed Release: 2.5.0. = 2.5.0 Operating System: Microsoft Windows = Any

[Freeciv-Dev] [bug #23614] Freeciv segfault on load savegame

2015-08-02 Thread Jacob Nevins
Follow-up Comment #3, bug #23614 (project freeciv): See also bug #23683. ___ Reply to this item at: http://gna.org/bugs/?23614 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #23683] Freeciv segfault on load savegame

2015-08-02 Thread Jacob Nevins
Follow-up Comment #2, bug #23683 (project freeciv): I think this is probably the same as bug #23614. ___ Reply to this item at: http://gna.org/bugs/?23683 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #23741] advances[A_FUTURE] used but not allocated

2015-08-02 Thread Jacob Nevins
URL: http://gna.org/bugs/?23741 Summary: advances[A_FUTURE] used but not allocated Project: Freeciv Submitted by: jtn Submitted on: Sun 02 Aug 2015 15:06:45 BST Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #23740] Fix unit nationality display in tooltips

2015-08-02 Thread Jacob Nevins
Update of bug #23740 (project freeciv): Status: In Progress = Ready For Test ___ Additional Item Attachment: File name: trunk-S2_6-S2_5-unit-nationality-tooltips.patch Size:3 KB

[Freeciv-Dev] [patch #6157] Document that a unit must have pop_cost to Join City

2015-08-02 Thread Sveinung Kvilhaugsvik
Update of patch #6157 (project freeciv): Category: general = docs Summary: Sanity check: a unit capable of Join City has a pop_cost = Document that a unit must have pop_cost to Join City

[Freeciv-Dev] [bug #14585] Wish: client-side progress bar for end-turn activities

2015-08-02 Thread Marko Lindqvist
Follow-up Comment #6, bug #14585 (project freeciv): - Updated against svn (file #24725, file #24726) ___ Additional Item Attachment: File name: TurnChangeWait-3.patch Size:13 KB File name: TurnChangeWait-S2_6-3.patchSize:12 KB

[Freeciv-Dev] [patch #6162] Help: A unit type can't perform an action when a hard requirement prevents it

2015-08-02 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?6162 Summary: Help: A unit type can't perform an action when a hard requirement prevents it Project: Freeciv Submitted by: sveinung Submitted on: Sun 02 Aug 2015 02:11:51 PM UTC Category: client

[Freeciv-Dev] [patch #6163] Allow general Bombard action enablers that don't specify unit type

2015-08-02 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?6163 Summary: Allow general Bombard action enablers that don't specify unit type Project: Freeciv Submitted by: sveinung Submitted on: Sun 02 Aug 2015 02:25:44 PM UTC Category: general

[Freeciv-Dev] [patch #6011] Infra unit flag

2015-08-02 Thread Marko Lindqvist
Update of patch #6011 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #6159] FC_EXPAND_DIR() to file of its own

2015-08-02 Thread Marko Lindqvist
Update of patch #6159 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #23740] Fix unit nationality display in tooltips

2015-08-02 Thread Jacob Nevins
URL: http://gna.org/bugs/?23740 Summary: Fix unit nationality display in tooltips Project: Freeciv Submitted by: jtn Submitted on: Sun 02 Aug 2015 11:03:08 BST Category: client Severity: 3 - Normal

[Freeciv-Dev] [bug #23743] No angry citizens

2015-08-02 Thread Jacob Nevins
URL: http://gna.org/bugs/?23743 Summary: No angry citizens Project: Freeciv Submitted by: jtn Submitted on: Sun 02 Aug 2015 15:51:30 BST Category: None Severity: 4 - Important Priority: 5 -

[Freeciv-Dev] [bug #23743] No angry citizens

2015-08-02 Thread Jacob Nevins
Update of bug #23743 (project freeciv): Priority: 5 - Normal = 7 - High ___ Follow-up Comment #1: I think we should fix on S2_5, since we're already pushing some rule corrections in 2.5.1.

[Freeciv-Dev] [bug #23743] No angry citizens

2015-08-02 Thread Jacob Nevins
Additional Item Attachment, bug #23743 (project freeciv): File name: 23_angry_wangry.sav.bz2Size:17 KB ___ Reply to this item at: http://gna.org/bugs/?23743 ___ Message sent via/by

[Freeciv-Dev] [bug #23741] advances[A_FUTURE] used but not allocated

2015-08-02 Thread Jacob Nevins
Update of bug #23741 (project freeciv): Status:None = Ready For Test Assigned to:None = jtn ___ Follow-up Comment #1: Fix perhaps the

[Freeciv-Dev] [bug #23743] No angry citizens

2015-08-02 Thread Jacob Nevins
Update of bug #23743 (project freeciv): Release: = 2.4.0, 2.4.4, 2.5.0 ___ Reply to this item at: http://gna.org/bugs/?23743 ___ Message sent

[Freeciv-Dev] [patch #6164] Drop xaw-client

2015-08-02 Thread Marko Lindqvist
URL: http://gna.org/patch/?6164 Summary: Drop xaw-client Project: Freeciv Submitted by: cazfi Submitted on: Sun 02 Aug 2015 10:21:25 PM EEST Category: client-xaw Priority: 5 - Normal

[Freeciv-Dev] [bug #23742] Invalid write of size 2 during init_character_encodings()

2015-08-02 Thread Marko Lindqvist
Follow-up Comment #3, bug #23742 (project freeciv): You're right, I missed that it's possible to simplify it like that now that the unit is UChar. New version of the patch attached. (file #24740) ___ Additional Item Attachment: File

[Freeciv-Dev] [patch #6158] Remove outcommented and broken has_city_airport()

2015-08-02 Thread Marko Lindqvist
Update of patch #6158 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #23724] 'timeout' and 'first_timeout' callbacks not working correctly on first turn

2015-08-02 Thread Marko Lindqvist
Update of bug #23724 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #6165] orders system: support the Bombard action

2015-08-02 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?6165 Summary: orders system: support the Bombard action Project: Freeciv Submitted by: sveinung Submitted on: Sun 02 Aug 2015 08:42:36 PM UTC Category: general Priority: 5 -

[Freeciv-Dev] [bug #23744] Cities with roads in classic ruleset drawn with spurious ShowFlag

2015-08-02 Thread Marko Lindqvist
Update of bug #23744 (project freeciv): Category:None = client Status:None = In Progress Assigned to:None = cazfi

[Freeciv-Dev] [bug #23744] Cities with roads in classic ruleset drawn with spurious ShowFlag

2015-08-02 Thread Marko Lindqvist
Update of bug #23744 (project freeciv): Status: In Progress = Ready For Test Planned Release: = 2.6.0, 3.0.0 ___ Follow-up Comment #2: I'll start by

[Freeciv-Dev] [bug #23742] Invalid write of size 2 during init_character_encodings()

2015-08-02 Thread Jacob Nevins
Follow-up Comment #2, bug #23742 (project freeciv): (string3.h:84) Is that memset() in your system? Looks like it. memset(cmp_buffer0 + cmp_buffer_uchars, 0, sizeof(UChar)); Is there a some reason I'm missing that this can't be written as cmp_buffer0[cmp_buffer_uchars] = 0;

[Freeciv-Dev] [patch #6167] Use adv_want instead of int in effect value calculation

2015-08-02 Thread Marko Lindqvist
URL: http://gna.org/patch/?6167 Summary: Use adv_want instead of int in effect value calculation Project: Freeciv Submitted by: cazfi Submitted on: Mon 03 Aug 2015 12:52:37 AM EEST Category: ai Priority: 5

[Freeciv-Dev] [bug #23725] Meeting dialog suppressed in /away mode not opened when player takes control

2015-08-02 Thread Marko Lindqvist
Update of bug #23725 (project freeciv): Status:None = Invalid Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #6168] Action enabler control for Clean Pollution and Clean Fallout

2015-08-02 Thread Marko Lindqvist
URL: http://gna.org/patch/?6168 Summary: Action enabler control for Clean Pollution and Clean Fallout Project: Freeciv Submitted by: cazfi Submitted on: Mon 03 Aug 2015 05:32:39 AM EEST Category: general