[Freeciv-Dev] [bug #23790] Capital_City is evaluated on the client

2015-08-15 Thread Sveinung Kvilhaugsvik
URL: Summary: Capital_City is evaluated on the client Project: Freeciv Submitted by: sveinung Submitted on: Sun 16 Aug 2015 12:13:03 AM UTC Category: general Severity: 3 - Norma

[Freeciv-Dev] [patch #6244] orders system: support the "Steal Gold" action

2015-08-15 Thread Sveinung Kvilhaugsvik
URL: Summary: orders system: support the "Steal Gold" action Project: Freeciv Submitted by: sveinung Submitted on: Sat 15 Aug 2015 10:51:51 PM UTC Category: general Priority: 5

[Freeciv-Dev] [patch #6210] Notify when transferring a unique unit is illegal

2015-08-15 Thread Sveinung Kvilhaugsvik
Update of patch #6210 (project freeciv): Status: Ready For Test => Done Assigned to:None => sveinung Open/Closed:Open => Closed

[Freeciv-Dev] [patch #5844] AI to want Marco Polo's embassy more

2015-08-15 Thread Marko Lindqvist
Update of patch #5844 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6174] Fix Shadow warnings from utility/ and common/ code

2015-08-15 Thread Marko Lindqvist
Follow-up Comment #1, patch #6174 (project freeciv): - Updated against svn (file #24888, file #24889, file #24890) ___ Additional Item Attachment: File name: ShadowUtilityCommon-2.patchSize:17 KB File name: ShadowUtilityCommon-S2_6-2.p

[Freeciv-Dev] [patch #6232] Improve current DiplRel semantic documentation

2015-08-15 Thread Sveinung Kvilhaugsvik
Update of patch #6232 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6229] civ2: Explisitly set slow_invasions

2015-08-15 Thread Sveinung Kvilhaugsvik
Update of patch #6229 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23788] Extra can appear even if it has no EC_SPONTANEOUS cause

2015-08-15 Thread Marko Lindqvist
URL: Summary: Extra can appear even if it has no EC_SPONTANEOUS cause Project: Freeciv Submitted by: cazfi Submitted on: Sat 15 Aug 2015 11:31:59 PM EEST Category: general Sever

[Freeciv-Dev] [bug #23787] Spontaneous reqs count problem on network

2015-08-15 Thread Marko Lindqvist
URL: Summary: Spontaneous reqs count problem on network Project: Freeciv Submitted by: cazfi Submitted on: Sat 15 Aug 2015 11:27:36 PM EEST Category: general Severity: 3 - Norma

[Freeciv-Dev] [patch #6243] Spontaneously disappearing extras

2015-08-15 Thread Marko Lindqvist
URL: Summary: Spontaneously disappearing extras Project: Freeciv Submitted by: cazfi Submitted on: Sat 15 Aug 2015 11:21:39 PM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #23708] Segmentation fault in cities_trade_route_type

2015-08-15 Thread Jacob Nevins
Update of bug #23708 (project freeciv): Planned Release: => 3.0.0 ___ Follow-up Comment #3: Re comment #0, see also bug #23614. ___

[Freeciv-Dev] [bug #23614] Freeciv segfault on load savegame

2015-08-15 Thread Jacob Nevins
Update of bug #23614 (project freeciv): Planned Release: => 3.0.0 ___ Follow-up Comment #5: Bug #23786 fixes the get_trade_illness() crash without adding city_illness_calc() to city_refres

[Freeciv-Dev] [patch #6242] Drop gtk-3.0.m4

2015-08-15 Thread Marko Lindqvist
URL: Summary: Drop gtk-3.0.m4 Project: Freeciv Submitted by: cazfi Submitted on: Sat 15 Aug 2015 10:25:11 PM EEST Category: bootstrap Priority: 5 - Normal Stat

[Freeciv-Dev] [bug #23786] City illness calculated before loading trade partners from savegame

2015-08-15 Thread Jacob Nevins
Update of bug #23786 (project freeciv): Status: In Progress => Ready For Test Release: => 2.5.1 ___ Follow-up Comment #1: Attached 2.5 savega

[Freeciv-Dev] [bug #23771] loading of savegames broken

2015-08-15 Thread Jacob Nevins
Update of bug #23771 (project freeciv): Status:None => Duplicate Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23683] Freeciv segfault on load savegame

2015-08-15 Thread Jacob Nevins
Update of bug #23683 (project freeciv): Status:None => Duplicate Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23614] Freeciv segfault on load savegame

2015-08-15 Thread Jacob Nevins
Update of bug #23614 (project freeciv): Depends on: => bugs #23786 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #23786] City illness calculated before loading trade partners from savegame

2015-08-15 Thread Jacob Nevins
URL: Summary: City illness calculated before loading trade partners from savegame Project: Freeciv Submitted by: jtn Submitted on: Sat 15 Aug 2015 19:47:25 BST Category: None Se

[Freeciv-Dev] [patch #6209] gtk2.m4 update

2015-08-15 Thread Marko Lindqvist
Update of patch #6209 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #23770] City worklist entries count lacks current production

2015-08-15 Thread Marko Lindqvist
Update of bug #23770 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #6206] Sanity Check improvement genus

2015-08-15 Thread Marko Lindqvist
Update of patch #6206 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #23755] Aiferry running foreign passengers

2015-08-15 Thread Marko Lindqvist
Update of bug #23755 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #22792] LAN scan has never worked for me on Ubuntu Linux

2015-08-15 Thread Zakri Kneebone
Follow-up Comment #4, bug #22792 (project freeciv): I remember Ubuntu LAN working once upon a time. LAN scan stopped working for me on Ubuntu circa freeciv 2.3.1, about the same time ipv6 scanning was introduced. I have the feeling from tinkering that there is more than one issue. I remember this

[Freeciv-Dev] [patch #6240] "Convert" activity icon for all supplied tilesets

2015-08-15 Thread Jacob Nevins
Update of patch #6240 (project freeciv): Status:None => Ready For Test Assigned to:None => jtn Planned Release:2.6.0, 3.0.0 => 2.5.2, 2.6.0, 3.0.0 Summary:

[Freeciv-Dev] [bug #23785] isophex maglev graphics not used

2015-08-15 Thread Jacob Nevins
Update of bug #23785 (project freeciv): Status:None => Ready For Test Assigned to:None => jtn ___ Additional Item Attachment: File name: tr

[Freeciv-Dev] [bug #23448] compiler warnings

2015-08-15 Thread Zakri Kneebone
Follow-up Comment #2, bug #23448 (project freeciv): I had been getting this error on trunk iff --enable-debug on Ubuntu but no longer. My gcc is `gcc (Ubuntu 4.9.1-16ubuntu6) 4.9.1` ___ Reply to this item at:

[Freeciv-Dev] [patch #4160] Gfx for Inaccessible terrain

2015-08-15 Thread Jacob Nevins
Follow-up Comment #12, patch #4160 (project freeciv): > Only Amplio, not part of tarball, missing Raised patch #6241. ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #6241] Inaccessible gfx for Amplio

2015-08-15 Thread Jacob Nevins
URL: Summary: Inaccessible gfx for Amplio Project: Freeciv Submitted by: jtn Submitted on: Sat 15 Aug 2015 16:50:59 BST Category: art Priority: 3 - Low Status:

[Freeciv-Dev] [patch #5647] Outpost and Airstrip activity icons

2015-08-15 Thread Jacob Nevins
Update of patch #5647 (project freeciv): Summary: Fort and Airstrip activity icons => Outpost and Airstrip activity icons ___ Follow-up Comment #1: We sort of decided that certain tilesets don't get per-extra activity icon

[Freeciv-Dev] [patch #5578] [metaticket] Outpost and Airstrip graphics for all supplied tilesets

2015-08-15 Thread Jacob Nevins
Update of patch #5578 (project freeciv): Depends on: => patch #5856 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #5578] [metaticket] Outpost and Airstrip graphics for all supplied tilesets

2015-08-15 Thread Jacob Nevins
Update of patch #5578 (project freeciv): Planned Release: 2.6.0 => 2.6.0, 3.0.0 Summary: Fort and Airstrip graphics for Trident => [metaticket] Outpost and Airstrip graphics for all supplied tilesets __

[Freeciv-Dev] [patch #6240] [Metaticket] "Convert" activity icon for all supplied tilesets

2015-08-15 Thread Jacob Nevins
URL: Summary: [Metaticket] "Convert" activity icon for all supplied tilesets Project: Freeciv Submitted by: jtn Submitted on: Sat 15 Aug 2015 16:34:50 BST Category: art Priority

[Freeciv-Dev] [patch #5771] [Metaticket] Unit upkeep icons for upkeep >2 in supplied tilesets

2015-08-15 Thread Jacob Nevins
Update of patch #5771 (project freeciv): Depends on: => patch #5980 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #5013] Maglev graphics for all supplied tilesets

2015-08-15 Thread Jacob Nevins
Update of patch #5013 (project freeciv): Depends on: => patch #5980 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #4160] Gfx for Inaccessible terrain

2015-08-15 Thread Jacob Nevins
Update of patch #4160 (project freeciv): Depends on: => patch #5980 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #5771] [Metaticket] Unit upkeep icons for upkeep >2 in supplied tilesets

2015-08-15 Thread Jacob Nevins
Update of patch #5771 (project freeciv): Depends on: => patch #5972 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #4160] Gfx for Inaccessible terrain

2015-08-15 Thread Jacob Nevins
Update of patch #4160 (project freeciv): Depends on: => patch #5972 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #5013] Maglev graphics for all supplied tilesets

2015-08-15 Thread Jacob Nevins
Update of patch #5013 (project freeciv): Depends on: => patch #5972 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [bug #23785] isophex maglev graphics not used

2015-08-15 Thread Jacob Nevins
URL: Summary: isophex maglev graphics not used Project: Freeciv Submitted by: jtn Submitted on: Sat 15 Aug 2015 16:05:37 BST Category: art Severity: 3 - Normal P

[Freeciv-Dev] [patch #5789] [Metaticket] Distinct activity icons for each road and base type in main supplied tilesets

2015-08-15 Thread Jacob Nevins
Follow-up Comment #5, patch #5789 (project freeciv): ...and Amplio ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/ __

[Freeciv-Dev] [patch #4160] Gfx for Inaccessible terrain

2015-08-15 Thread Jacob Nevins
Update of patch #4160 (project freeciv): Planned Release: 2.5.1, 2.6.0, 3.0.0 => 2.5.0, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #5789] [Metaticket] Distinct activity icons for each road and base type in main supplied tilesets

2015-08-15 Thread Jacob Nevins
Update of patch #5789 (project freeciv): Status:None => Done Open/Closed:Open => Closed Planned Release: 2.5.1 => 2.5.0 Summary:

[Freeciv-Dev] [bug #22796] freeciv-manual output is messy and inconsistent

2015-08-15 Thread Jacob Nevins
Update of bug #22796 (project freeciv): Severity: 3 - Normal => 1 - Wish Priority: 5 - Normal => 1 - Later Planned Release:2.5.1, 2.6.0 => Summary: f

[Freeciv-Dev] [bug #22448] Freeciv server fails to start ("bind failed: The operation completed successfully")

2015-08-15 Thread Jacob Nevins
Update of bug #22448 (project freeciv): Planned Release: 2.5.1, 2.6.0, 3.0.0 => 2.5.2, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

Re: [Freeciv-Dev] Freeciv 2.5.1 and 2.4.5 source code released

2015-08-15 Thread Jacob Nevins
I wrote: > A new stable release of Freeciv, 2.5.1, is available as source code for > download. So S2_5 is unfrozen. > At the same time, one final release of 2.4 code -- 2.4.5 -- has been > made to mop up bug fixes from the past eight months or so. That's it for S2_4 now, barring some embarrassin

[Freeciv-Dev] Freeciv 2.5.1 and 2.4.5 source code released

2015-08-15 Thread Jacob Nevins
A new stable release of Freeciv, 2.5.1, is available as source code for download. This is a bugfix release; among the usual selection of fixes, several longstanding bugs in border and unhappiness rules have been fixed. See the full list of changes: . At the

[Freeciv-Dev] [task #7945] Windows packages for 2.5.1

2015-08-15 Thread Jacob Nevins
Update of task #7945 (project freeciv): Status: Need Info => None ___ Follow-up Comment #1: http://download.gna.org/freeciv/stable/freeciv-2.5.1.tar.bz2 now up. __

[Freeciv-Dev] [task #7944] Windows packages for 2.4.5

2015-08-15 Thread Jacob Nevins
Update of task #7944 (project freeciv): Status: Need Info => None ___ Follow-up Comment #1: http://download.gna.org/freeciv/stable/freeciv-2.4.5.tar.bz2 now up ___

[Freeciv-Dev] [patch #6222] Sanity check: unique units are unique

2015-08-15 Thread Jacob Nevins
Follow-up Comment #5, patch #6222 (project freeciv): > almost always odds that none of them dies gets higher when any > one of them is removed from the game True. It would still be a bit irksome for a player who's invested in careful defence of their legitimate leader, and not even noticed that t

[Freeciv-Dev] [bug #23154] failed assertion in handle_tile_info

2015-08-15 Thread Jacob Nevins
Follow-up Comment #14, bug #23154 (project freeciv): > I've got new one in version 2.5.0: [...] Moved to new bug #23784, so as not to lose this report. ___ Reply to this item at:

[Freeciv-Dev] [bug #23784] Ghost units seen: assertion '0 == unit_list_size(ptile->units)' failed.

2015-08-15 Thread Jacob Nevins
URL: Summary: Ghost units seen: assertion '0 == unit_list_size(ptile->units)' failed. Project: Freeciv Submitted by: jtn Submitted on: Sat 15 Aug 2015 11:00:26 BST Category: None