[Freeciv-Dev] [patch #6624] Link resources to extras

2015-12-07 Thread Marko Lindqvist
Update of patch #6624 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #1: - Ruleset conversion from 2.6 added - All supplied rulesets updated (file #25923) ___

[Freeciv-Dev] [patch #6657] Mark names of the ruleset objects for translatable string lookup

2015-12-07 Thread Marko Lindqvist
URL: Summary: Mark names of the ruleset objects for translatable string lookup Project: Freeciv Submitted by: cazfi Submitted on: Mon 07 Dec 2015 12:41:09 PM EET Category: freeciv-ruledit

[Freeciv-Dev] [patch #6631] Lua scripting API changes & lua in older format scenarios

2015-12-07 Thread Marko Lindqvist
Update of patch #6631 (project freeciv): Category:None => general Status:None => Ready For Test ___ Follow-up Comment #1: Patch for the give

[Freeciv-Dev] [patch #6658] Add deprecation comment about lua functions create_base() and create_road()

2015-12-07 Thread Marko Lindqvist
URL: Summary: Add deprecation comment about lua functions create_base() and create_road() Project: Freeciv Submitted by: cazfi Submitted on: Mon 07 Dec 2015 01:43:23 PM EET Category: general

[Freeciv-Dev] [patch #6659] Rearrange savegame modules

2015-12-07 Thread Marko Lindqvist
URL: Summary: Rearrange savegame modules Project: Freeciv Submitted by: cazfi Submitted on: Mon 07 Dec 2015 03:44:22 PM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #6593] Savegame loading fallbacking from threaded to classic AI when threaded not available

2015-12-07 Thread Marko Lindqvist
Update of patch #6593 (project freeciv): Summary: Savagame loading fallbacking from threaded to classic AI when threaded not available => Savegame loading fallbacking from threaded to classic AI when threaded not available

[Freeciv-Dev] [patch #6593] Savegame loading fallbacking from threaded to classic AI when threaded not available

2015-12-07 Thread Marko Lindqvist
Update of patch #6593 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24096] strcpy() instead of strlcpy()

2015-12-07 Thread Marko Lindqvist
Update of bug #24096 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #24151] strcat() used instead of safer alternative

2015-12-07 Thread Marko Lindqvist
URL: Summary: strcat() used instead of safer alternative Project: Freeciv Submitted by: cazfi Submitted on: Mon 07 Dec 2015 06:13:41 PM EET Category: general Severity: 3 - Norma

[Freeciv-Dev] [bug #24152] Event turn not correctly set in a packet sent from cache

2015-12-07 Thread Marko Lindqvist
URL: Summary: Event turn not correctly set in a packet sent from cache Project: Freeciv Submitted by: cazfi Submitted on: Mon 07 Dec 2015 07:03:45 PM EET Category: general Sever

[Freeciv-Dev] [patch #6660] Send information about traderoute goods to client

2015-12-07 Thread Marko Lindqvist
URL: Summary: Send information about traderoute goods to client Project: Freeciv Submitted by: cazfi Submitted on: Mon 07 Dec 2015 07:54:15 PM EET Category: general Priority: 5

[Freeciv-Dev] [patch #6661] Show direction and goods of the traderoute on client popup

2015-12-07 Thread Marko Lindqvist
URL: Summary: Show direction and goods of the traderoute on client popup Project: Freeciv Submitted by: cazfi Submitted on: Mon 07 Dec 2015 07:56:48 PM EET Category: client Prio

[Freeciv-Dev] [bug #24153] update_info_label() is called way too many times

2015-12-07 Thread mir3x
URL: Summary: update_info_label() is called way too many times Project: Freeciv Submitted by: mir3x Submitted on: Mon 07 Dec 2015 07:35:20 PM CET Category: client Severity: 3 -

[Freeciv-Dev] [patch #6662] Refactor adv_choice stuff so it's usually used via pointer

2015-12-07 Thread Marko Lindqvist
URL: Summary: Refactor adv_choice stuff so it's usually used via pointer Project: Freeciv Submitted by: cazfi Submitted on: Mon 07 Dec 2015 10:47:27 PM EET Category: ai Priority

[Freeciv-Dev] [bug #24135] 1: in is_valid_dir() [map.c::1239]: assertion 'direction8_is_valid(dir)' failed

2015-12-07 Thread Marko Lindqvist
Update of bug #24135 (project freeciv): Status: Confirmed => Ready For Test ___ Follow-up Comment #7: > there's already map_untrusted_dir_is_valid() ...added to S2_6 and TRUNK as part of bug #23926

[Freeciv-Dev] [bug #24007] Layout problem on right/bottom corner

2015-12-07 Thread mir3x
Update of bug #24007 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: qt_layout_end_turn.patch Size:1 KB

[Freeciv-Dev] [bug #24135] 1: in is_valid_dir() [map.c::1239]: assertion 'direction8_is_valid(dir)' failed

2015-12-07 Thread Jacob Nevins
Follow-up Comment #8, bug #24135 (project freeciv): I'm not sure this patch is the right approach. > dir_to_next_pos = 4294967295, dir_to_here = 134287504 I think that these directions are likely uninitialised. That is, they might randomly *pass* the map_untrusted_dir_is_valid() test, and presumab

[Freeciv-Dev] [bug #24135] 1: in is_valid_dir() [map.c::1239]: assertion 'direction8_is_valid(dir)' failed

2015-12-07 Thread Marko Lindqvist
Update of bug #24135 (project freeciv): Status: Ready For Test => None ___ Reply to this item at: ___ Message sent