[Freeciv-Dev] [bug #24561] Items of allowed_govs, allowed_styles, allowed_terrains vectors not freed

2016-04-12 Thread Marko Lindqvist
Update of bug #24561 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #1: Fix attached (file #27101) ___ Additio

[Freeciv-Dev] [patch #7104] Save documentation comment about 'governments' format to ruleset

2016-04-12 Thread Marko Lindqvist
URL: Summary: Save documentation comment about 'governments' format to ruleset Project: Freeciv Submitted by: cazfi Submitted on: Wed 13 Apr 2016 01:09:06 AM EEST Category: freeciv-ruledit

[Freeciv-Dev] [patch #7094] Save documentation comment about 'techs' format to ruleset

2016-04-12 Thread Marko Lindqvist
Update of patch #7094 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7103] Add support for configurable minimum Windows version in Installer build Makefile

2016-04-12 Thread Marko Lindqvist
URL: Summary: Add support for configurable minimum Windows version in Installer build Makefile Project: Freeciv Submitted by: cazfi Submitted on: Wed 13 Apr 2016 12:38:01 AM EEST Category: gene

[Freeciv-Dev] [patch #7010] default.nationlist.ruleset

2016-04-12 Thread Marko Lindqvist
Update of patch #7010 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #7093] FC_STATIC_STRLEN configure test

2016-04-12 Thread Marko Lindqvist
Update of patch #7093 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #21296] Savegame loading doesn't honour REVEAL_MAP_DEAD

2016-04-12 Thread Marko Lindqvist
Update of bug #21296 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #7102] Turn GtkPixcomms in happiness dialog to GtkImage

2016-04-12 Thread Marko Lindqvist
URL: Summary: Turn GtkPixcomms in happiness dialog to GtkImage Project: Freeciv Submitted by: cazfi Submitted on: Tue 12 Apr 2016 10:58:35 PM EEST Category: client-gtk-3.0 Prior

[Freeciv-Dev] [patch #7101] Improve README.msys2 structure

2016-04-12 Thread Marko Lindqvist
URL: Summary: Improve README.msys2 structure Project: Freeciv Submitted by: cazfi Submitted on: Tue 12 Apr 2016 10:49:39 PM EEST Category: docs Priority: 5 - Normal

[Freeciv-Dev] [patch #7096] civ2civ3 - allow cities to claim tiles worked by enemy cities

2016-04-12 Thread Sveinung Kvilhaugsvik
Update of patch #7096 (project freeciv): Status:None => Ready For Test Assigned to:None => sveinung Planned Release: => 3.0.0, 2.6.0

[Freeciv-Dev] [patch #7010] default.nationlist.ruleset

2016-04-12 Thread Frank
Follow-up Comment #2, patch #7010 (project freeciv): Actually you can: Transform coastal oceab to swamp (and better), build city. I sometimes do that, but admittedly I don't have a predefined city name wanting "deep ocean" as adjacent. But I have a disaster earth quake only for adjacent "deep oc

[Freeciv-Dev] [bug #24466] Malloc1+2

2016-04-12 Thread Frank
Follow-up Comment #2, bug #24466 (project freeciv): No, it always was something in the direction of 2**32 - 3713796 4291253500 or similar, i.e., -4291253500 interpreted as unsigned. ___ Reply to this item at:

[Freeciv-Dev] [bug #24546] ruleset table syntax

2016-04-12 Thread Frank
Follow-up Comment #3, bug #24546 (project freeciv): Yes, eventually I arrived at "just delete the stupid lines". Related, values of type list as in foo = x, y, z apparently have no empty list value, only ; foo = (comment out or delete line) works. For some graphics in 2.6 "none" is not the same