[Freeciv-Dev] [bug #16813] AI love not edged towards zero each turn

2010-10-05 Thread James Hemming
Follow-up Comment #4, bug #16813 (project freeciv): Hi pepeto. No problem with the submission field. I have been testing this patch out further and I can't decide whether the additional adjustment for love 0 should be there or not. Perhaps this makes the AI too war averse... In this case, maybe

[Freeciv-Dev] [bug #16813] AI love not edged towards zero each turn

2010-10-04 Thread James Hemming
Follow-up Comment #2, bug #16813 (project freeciv): Hi Per. I am the submitter of the initial patch; I have now registered an account, I don't know if that can be reflected in the submission... Anyway, I have updated the patch with your change. This is my first patch for Freeciv, so if I need

[Freeciv-Dev] (PR#40256) Freeciv 2.1.4 bug

2008-06-04 Thread James Hemming
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40256 Hi, I'm reporting a bug in Freeciv 2.1.4 compiled from source running on Ubuntu. On the Connect to Network Game screen, the Refresh button does not appear to work and the server list isn't updated. Clicking Cancel and then clicking