http://bugs.freeciv.org/Ticket/Display.html?id=39441 >
On Tue, Jul 10, 2007 at 08:49:55PM -0700, William Allen Simpson wrote:
>
> The other way, 2.1 => 2.0 would be "reverse" compatibility. I have no
> interest in retrofitting old versions to read newer versions.
hmm. there has been a somewhat
http://bugs.freeciv.org/Ticket/Display.html?id=39384 >
On Mon, Jun 04, 2007 at 12:00:18PM -0700, Martin Killmann wrote:
>
> http://bugs.freeciv.org/Ticket/Display.html?id=39384 >
>
> Hi there,
>
> In a recent civ game I happened to start right next to an AI player, and
> when I destroyed his t
http://bugs.freeciv.org/Ticket/Display.html?id=37519 >
loading a savegame when the client is connected to a server causes this
assertion:
civclient: packhand.c:2480: handle_ruleset_base: Assertion
`pbase->reqs.size == p->reqs_count' failed.
I imagine it's the recent changes to base.
__
http://bugs.freeciv.org/Ticket/Display.html?id=28534 >
On Mon, Dec 11, 2006 at 02:26:29AM -0800, Christian Prochaska wrote:
>
> http://bugs.freeciv.org/Ticket/Display.html?id=28534 >
>
> I just tried to reproduce and it turns out the server has problems
> saving a game when the path given to it
http://bugs.freeciv.org/Ticket/Display.html?id=21794 >
On Sat, Oct 07, 2006 at 05:50:58PM -0700, book wrote:
>
> http://bugs.freeciv.org/Ticket/Display.html?id=21794 >
>
> A must for any server admin.
>
> Changes:
> - All chat messages (public, private, ally) are printed in the
> server cons