Re: [Freeciv-Dev] (PR#39441) tracking release 2.0.10

2007-07-10 Thread Mike Kaufman
http://bugs.freeciv.org/Ticket/Display.html?id=39441 > On Tue, Jul 10, 2007 at 08:49:55PM -0700, William Allen Simpson wrote: > > The other way, 2.1 => 2.0 would be "reverse" compatibility. I have no > interest in retrofitting old versions to read newer versions. hmm. there has been a somewhat

Re: [Freeciv-Dev] (PR#39384) Player is not dead after last city was destroyed

2007-06-04 Thread Mike Kaufman
http://bugs.freeciv.org/Ticket/Display.html?id=39384 > On Mon, Jun 04, 2007 at 12:00:18PM -0700, Martin Killmann wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39384 > > > Hi there, > > In a recent civ game I happened to start right next to an AI player, and > when I destroyed his t

[Freeciv-Dev] (PR#37519)

2007-03-04 Thread Mike Kaufman
http://bugs.freeciv.org/Ticket/Display.html?id=37519 > loading a savegame when the client is connected to a server causes this assertion: civclient: packhand.c:2480: handle_ruleset_base: Assertion `pbase->reqs.size == p->reqs_count' failed. I imagine it's the recent changes to base. __

Re: [Freeciv-Dev] (PR#28534) Save Game Problem?

2006-12-11 Thread Mike Kaufman
http://bugs.freeciv.org/Ticket/Display.html?id=28534 > On Mon, Dec 11, 2006 at 02:26:29AM -0800, Christian Prochaska wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=28534 > > > I just tried to reproduce and it turns out the server has problems > saving a game when the path given to it

Re: [Freeciv-Dev] (PR#21794) PATCH - show chat messages in server console

2006-10-09 Thread Mike Kaufman
http://bugs.freeciv.org/Ticket/Display.html?id=21794 > On Sat, Oct 07, 2006 at 05:50:58PM -0700, book wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=21794 > > > A must for any server admin. > > Changes: > - All chat messages (public, private, ally) are printed in the > server cons