Re: [Freeciv-Dev] (PR#39375) map.generator = 3

2007-05-19 Thread Peter Schaefer
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39375 Settings for generator 1 don't have a direct meaning for other generators. Some of them will be translated and used but even then the results don't match 100% On 5/19/07, Pepeto _ [EMAIL PROTECTED] wrote: URL:

Re: [Freeciv-Dev] (PR#38372) [Bug] AI tries to trade unreachable techs

2007-03-18 Thread Peter Schaefer
URL: http://bugs.freeciv.org/Ticket/Display.html?id=38372 Interesting question, there probably would be room for a flag that allows trading techs unreachable to other nations. Dunno if it would be used much On 3/18/07, Marko Lindqvist [EMAIL PROTECTED] wrote: URL:

Re: [Freeciv-Dev] Re: (PR#37820) Patch: Use PF distance in waste by

2007-03-17 Thread Peter Schaefer
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37820 I believe from an earlier discussion with Sam and Jason in Nov 2006 that the pathfinder does a flood-fill type search which works like a simple form of a pruned A* search mostly like you described it below. I'm not sure whether a smarter

Re: [Freeciv-Dev] (PR#38085) First worklist item duplicating when editing worklist

2007-03-14 Thread Peter Schaefer
URL: http://bugs.freeciv.org/Ticket/Display.html?id=38085 One situation where this happens is if you try to change an already bought item by moving worklist item #2 in front of #1, then number #1 will become #2 and then the server will notice that you have already bought and will overwrite #1

Re: [Freeciv-Dev] (PR#37592) Project directions

2007-03-06 Thread Peter Schaefer
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37592 On 3/5/07, (Eddie_Anderson) [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=37592 Since this discussion last summer, I've been thinking some more about what Freeciv could be. I've reached a few