Re: [Freeciv-Dev] (PR#13739) savegame can't be loaded (illegal activity & transported_by fields)

2007-11-12 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=13739 > There are some checks for this kind of thing in 2.2, with the new(ish) unit, terrain, movement class stuff, but I've not noticed anything in 2.1. ___ Freeciv-dev mailing list Freeciv-dev@gna.org

[Freeciv-Dev] (PR#13739) savegame can't be loaded (illegal activity & transported_by fields)

2007-11-12 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=13739 > > [jdorje - Mon Aug 22 17:55:14 2005]: > > The attached savegame (made with an earlier 2.0.99 freeciv) can't be > loaded in the current CVS version. It fails several sanity checks on > startup. There is a Battleship in an inland city on