[Freeciv-Dev] (PR#33607) improved tech-tree display

2007-02-25 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=33607 > > [dmarks - Sat Feb 10 12:43:33 2007]: > > > [dmarks - Wed Jan 31 11:39:57 2007]: > > > > Even with Eleazar's tweaks, I got the feeling that there were too many > > confusing colors involved! So I made my own tweak, loosely based on > > Ele

[Freeciv-Dev] (PR#33607) improved tech-tree display

2007-02-10 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=33607 > > [dmarks - Wed Jan 31 11:39:57 2007]: > > Even with Eleazar's tweaks, I got the feeling that there were too many > confusing colors involved! So I made my own tweak, loosely based on > Eleazar's: > > The base color scale is reduced to two:

[Freeciv-Dev] (PR#33607) improved tech-tree display

2007-01-29 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=33607 > > [dmarks - Mon Jan 15 00:12:16 2007]: > > Clipped this from the forums; author is Eleazar: > > The original tech-tree seemed a bit confusing to me, with each color > equally intense and demanding. I