Re: [Freeciv-Dev] (PR#34422) [Request] Fine grained control which unreachable units unit can attack

2008-08-09 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=34422 > 2008/8/9 Madeline Book: > >> [EMAIL PROTECTED] - Fri Aug 08 21:03:52 2008]: >> >> This patch replaces "AttackAny" flag with list of (unreachable) >> classes unit can attack against. > > +slist = secfile_lookup_str_vec(file, &nval, "%s.tar

[Freeciv-Dev] (PR#34422) [Request] Fine grained control which unreachable units unit can attack

2008-08-08 Thread Madeline Book
http://bugs.freeciv.org/Ticket/Display.html?id=34422 > > [EMAIL PROTECTED] - Fri Aug 08 21:03:52 2008]: > > 2007/1/24 Marko Lindqvist: > > > > Currently "AttackAny" unit can attack any "Unreachable" units. > > However, if reasons for unreachability differ between units, it > > makes no sense th

Re: [Freeciv-Dev] (PR#34422) [Request] Fine grained control which unreachable units unit can attack

2008-08-08 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=34422 > 2007/1/24 Marko Lindqvist: > > Currently "AttackAny" unit can attack any "Unreachable" units. > However, if reasons for unreachability differ between units, it makes > no sense that same unit can work as killer for all of them. This patch r

[Freeciv-Dev] (PR#34422) [Request] Fine grained control which unreachable units unit can attack

2007-01-24 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=34422 > I planned to implement this in some point anyway, but now I even got an request for it. Currently "AttackAny" unit can attack any "Unreachable" units. However, if reasons for unreachability differ between units, it makes no sense that same