http://bugs.freeciv.org/Ticket/Display.html?id=39811 >
It would have been more helpful to have a report that it was the very
first savegame that differed, because the generation differed! Wasted an
awful lot of time testing 2.1 to completion for each iterator individually,
when I'd already teste
http://bugs.freeciv.org/Ticket/Display.html?id=39811 >
Come to think of it, I hadn't been applying these iterator patches
against 2.1. They were trunk-only (nee 2.2). It's kinda nice to
hear that they apply cleanly, but wasn't my expectation. They were
written for 2.2.
When I was testing 2.1
http://bugs.freeciv.org/Ticket/Display.html?id=39811 >
Marko Lindqvist wrote:
> There seems to be some regression. Autogames differ.
>
A regression is the return of a previously reported and fixed bug.
What bug are you reporting has returned?
___
F
http://bugs.freeciv.org/Ticket/Display.html?id=39811 >
Since TRUNK and S2_2 AI is very much broken, I tested this with S2_1
(patch applied cleanly except one line change in unitlist.h)
There seems to be some regression. Autogames differ.
- ML
_
http://bugs.freeciv.org/Ticket/Display.html?id=39811 >
Some months ago, I began a project to review iterators, and covered
most of the major ones. Here are those remaining, infrequently used,
mostly only in one or two files. Where they have the lack of name
qualification nesting problems, they