Re: [Freeciv-Dev] (PR#39922) BUG: keys operate units with map not in focus

2007-11-28 Thread Jason Dorje Short
http://bugs.freeciv.org/Ticket/Display.html?id=39922 > William Allen Simpson wrote: > This code begs for a complete re-write. Who's the GTK expert around here > these days? There are damn good reasons I'm not a gui programmer, and > this utter frustration is one of them. The reason the code i

Re: [Freeciv-Dev] (PR#39922) BUG: keys operate units with map not in focus

2007-11-28 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39922 > Jason Dorje Short wrote: > I'm not sure how it should be fixed. There's a lot of unit-specific > unit commands that should be disabled when there's a tabbed report open. > While attempting to do the apostrophe Chat PR#39912, I've found at

Re: [Freeciv-Dev] (PR#39922) BUG: keys operate units with map not in focus

2007-11-27 Thread Jason Dorje Short
http://bugs.freeciv.org/Ticket/Display.html?id=39922 > William Allen Simpson wrote: > http://bugs.freeciv.org/Ticket/Display.html?id=39922 > > > To replicate, try any report (such as F1) and then accidentally hit > space or escape or any other unit command key. The action happens > in the main

[Freeciv-Dev] (PR#39922) BUG: keys operate units with map not in focus

2007-11-27 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39922 > To replicate, try any report (such as F1) and then accidentally hit space or escape or any other unit command key. The action happens in the main map invisibly. ___ Freeciv-dev mailing list Free