URL: http://bugs.freeciv.org/Ticket/Display.html?id=39956
Seeing a considerable improvement in load time! Since this should not
affect existing clients in any negative fashion (they just receive fewer
copies of the same things), I've checked it into 2.1, too. Please test!
Committed S2_1
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39956
Implement part of the bug fix proposal in PR#39579.
server/ruleset.c
load_rulesets()
remove redundant send_rulesets(), usually sent later after game_load(),
instead send only after explicit server/stdinhand.c
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39956
Checked in immediately to avoid conflicts, and to improve performance
testing my PR#39578 fixes
Committed trunk revision 14149.
Committed S2_2 revision 14150.
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