http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
Jason Dorje Short wrote:
> http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
>
> William Allen Simpson wrote:
>
>> Madeline, where is your code? The AUTH code here is cryptologically
>> unsound. Did the AUTH code come from someplace
http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
William Allen Simpson wrote:
> Madeline, where is your code? The AUTH code here is cryptologically
> unsound. Did the AUTH code come from someplace special? Is there any
> reason to be backward compatible with anything?
The auth code was
http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
Madeline Book wrote:
> I am slightly confused here in that you change subject to the database
> auth code (i.e. server/auth.[ch]) - I assume you meant the hack
> mechanism.
>
No, I was looking at the auth code.
> ... I have on more than o
http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
> [wsimpson - Wed Dec 12 14:25:21 2007]:
>
> Jason Dorje Short wrote:
> > But the point is that having HACK access allows you to write
directly to
> > the filesystem, through the /save command among others. HACK
access
> > should only b
http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
Jason Dorje Short wrote:
> But the point is that having HACK access allows you to write directly to
> the filesystem, through the /save command among others. HACK access
> should only be given when you do not mind the user having write acc
http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
William Allen Simpson wrote:
> http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
>
> Jason Dorje Short wrote:
>> Also the whole point of the HACK check is that the client SHOULD have
>> permission to delete the file created. If the cl
http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
> [jdorje - Tue Dec 11 06:55:12 2007]:
>
> > [book - Mon Dec 10 16:22:28 2007]:
>
> > We ameliorated this situation somewhat for warserver by
> > introducing/modifying the cmdlevels to:
>
> [...]
>
> What's the difference between ADMIN an
http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
> [jdorje - Mar. Déc. 11 06:55:12 2007]:
>
> > [book - Mon Dec 10 16:22:28 2007]:
>
> > We ameliorated this situation somewhat for warserver by
> > introducing/modifying the cmdlevels to:
>
> [...]
>
> What's the difference between ADMIN
http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
Jason Dorje Short wrote:
> Also the whole point of the HACK check is that the client SHOULD have
> permission to delete the file created. If the client cannot write to
> that file then it should not be granted hack access.
Speaking as an
http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
> [book - Mon Dec 10 16:22:28 2007]:
> We ameliorated this situation somewhat for warserver by
> introducing/modifying the cmdlevels to:
[...]
What's the difference between ADMIN and CTRL access levels?
-jason
__
http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
William Allen Simpson wrote:
> http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
>
> server/gamehand.c
>handle_single_want_hack_req()
> Sent send_ruleset_choices() when HACK is not successful.
> Redundant send_conn_info()
http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
> [wsimpson - Sun Dec 09 22:15:45 2007]:
>
> server/gamehand.c
>handle_single_want_hack_req()
> Sent send_ruleset_choices() when HACK is not successful.
> Redundant send_conn_info() when HACK is not successful.
>
> client/conn
http://bugs.freeciv.org/Ticket/Display.html?id=39957 >
server/gamehand.c
handle_single_want_hack_req()
Sent send_ruleset_choices() when HACK is not successful.
Redundant send_conn_info() when HACK is not successful.
client/connectdlg_common.c
handle_single_want_hack_reply()
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