http://bugs.freeciv.org/Ticket/Display.html?id=40610 >
2009/2/28 Christian Prochaska:
>
>> [cazf...@gmail.com - Mon Feb 23 17:06:04 2009]:
>>
>> I have not managed to reproduce this problem on Debian or Ubuntu systems.
>>
>
> I just had the error on Debian testing (gcc 4.3.3) and the last versio
http://bugs.freeciv.org/Ticket/Display.html?id=40610 >
> [cazf...@gmail.com - Mon Feb 23 17:06:04 2009]:
>
> I have not managed to reproduce this problem on Debian or Ubuntu systems.
>
I just had the error on Debian testing (gcc 4.3.3) and the last version
of your workaround patch fixed it he
http://bugs.freeciv.org/Ticket/Display.html?id=40610 >
Thank you very much for your efforts, Chris.
Unfortunately, this patch did not work for me. I get the same error.
Building with -fno-inline-small-functions (as reported by someone else)
does fix the problem for me, if that is helpful in de
http://bugs.freeciv.org/Ticket/Display.html?id=40610 >
> "civserver: cityturn.c:276: auto_arrange_workers:
> Assertion `cmr.found_a_valid' failed.
I have merged all incoming reports about this into
ticket 40610. Please check the previous discussions
about temporary workarounds while the exact ca
http://bugs.freeciv.org/Ticket/Display.html?id=40610 >
> [guest - Wed Jan 07 23:12:40 2009]:
>
> I am using gcc 4.3.2,
> but by using "-O1" it works - thanks.
This is strange. I thought the assertion was being triggered
due to miscompiled code caused by a bug in gcc 4.2, that has
since been fix
http://bugs.freeciv.org/Ticket/Display.html?id=40610 >
> [oliverburgh...@web.de - Wed Jan 07 12:17:16 2009]:
>
>
> Freeciv server is crashing on my linux.
>
> reproduction:
> start a game and create a city. When the first city of user or ai is
> created the server crashes.
>
> version (both):
http://bugs.freeciv.org/Ticket/Display.html?id=40610 >
2009/1/6 Madeline Book:
>
>> [book - Sat Dec 27 20:10:43 2008]:
>>
>> > [guest - Sat Dec 27 19:12:10 2008]:
>> >
>> > Compiling with -O0 (before was -O2) like:
>> > ./configure --prefix=/home/users/vip/freeciv --enable-debug
>> > CFLAGS="-O0"
http://bugs.freeciv.org/Ticket/Display.html?id=40610 >
> [book - Sat Dec 27 20:10:43 2008]:
>
> > [guest - Sat Dec 27 19:12:10 2008]:
> >
> > Compiling with -O0 (before was -O2) like:
> > ./configure --prefix=/home/users/vip/freeciv --enable-debug
> > CFLAGS="-O0" and server stopped hanging up
http://bugs.freeciv.org/Ticket/Display.html?id=40610 >
> [guest - Sat Dec 27 19:12:10 2008]:
>
> Compiling with -O0 (before was -O2) like:
> ./configure --prefix=/home/users/vip/freeciv --enable-debug
> CFLAGS="-O0" and server stopped hanging up while building cities.
> So, gcc bug?
Yes, it is
http://bugs.freeciv.org/Ticket/Display.html?id=40610 >
Forwarded from a posting to freeciv-dev:
On 12/27/08, Piotr Budny wrote:
> After starting the game, I move my pawns, when the turn ends,
> and starting new, the server hangs up.
> I'm using PLD Linux, 2.1.8 freeciv.
#0 0xf7fda430 in __ke
http://bugs.freeciv.org/Ticket/Display.html?id=40610 >
Additional details from forum user bravoman78:
I already uninstalled 2.1.8 so I can't provide a savegame. The bug
occurred both when starting a new game and loading any of my old save
games. Below are some of the tests I ran on a new game:
http://bugs.freeciv.org/Ticket/Display.html?id=40610 >
This was reported on the forums:
http://forum.freeciv.org/viewtopic.php?t=5730
Server fails to autoarrange workers triggering the
assertion in the subject line. The program version
is 2.1.8, a fedora package.
Server log also has:
3: Warning
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