[Freeciv-Dev] [bug #13605] Pollution's effect to plague probability should be ruleset configurable

2009-06-04 Thread Marko Lindqvist
Update of bug #13605 (project freeciv): Status:None => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #13605] Pollution's effect to plague probability should be ruleset configurable

2009-06-03 Thread Marko Lindqvist
Follow-up Comment #7, bug #13605 (project freeciv): - Updated against svn - pollution_penality -> pollution_penalty (file #5882) ___ Additional Item Attachment: File name: PollIll_13605.diff Size:4 KB __

[Freeciv-Dev] [bug #13605] Pollution's effect to plague probability should be ruleset configurable

2009-06-02 Thread Marko Lindqvist
Follow-up Comment #6, bug #13605 (project freeciv): It seems that libm is actually required by a number of reasons. Configure stuff just isn't updated accordingly. So ceil() is ok. I'll fix configure.ac in another ticket. ___ Reply to this

[Freeciv-Dev] [bug #13605] Pollution's effect to plague probability should be ruleset configurable

2009-06-01 Thread Matthias Pfafferodt
Follow-up Comment #5, bug #13605 (project freeciv): please look at gna#13611 there the entire illness calculation is reworked. In this patch you could simple delete the ceil()-function. ___ Reply to this item at:

[Freeciv-Dev] [bug #13605] Pollution's effect to plague probability should be ruleset configurable

2009-06-01 Thread Marko Lindqvist
Follow-up Comment #4, bug #13605 (project freeciv): pollution_penality -> pollution_penalty Currently server is not necessarily linked against libm. Use of ceil() require libm. Maybe this code can be reworked so that no new dependency to libm would be introduced. ___

[Freeciv-Dev] [bug #13605] Pollution's effect to plague probability should be ruleset configurable

2009-06-01 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #13605 (project freeciv): version 2: - rename health_trade_penalty to illness_trade_infection remark: I don't like the calculation of the illness possibility and yesterday evening I reworked the entire illness calculation. More in another patch. (file #5867) __

[Freeciv-Dev] [bug #13605] Pollution's effect to plague probability should be ruleset configurable

2009-05-31 Thread Marko Lindqvist
Update of bug #13605 (project freeciv): Assigned to:None => cazfi ___ Follow-up Comment #2: Thanks. Although I'm not sure I like "rename ruleset option health_trade_penalty to illness_tr

[Freeciv-Dev] [bug #13605] Pollution's effect to plague probability should be ruleset configurable

2009-05-31 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #13605 (project freeciv): attached patch does: - rename ruleset option health_trade_penalty to illness_trade_penalty - add ruleset option illness_pollution_factor (file #5859) ___ Additional Item Attachment:

[Freeciv-Dev] [bug #13605] Pollution's effect to plague probability should be ruleset configurable

2009-05-31 Thread Marko Lindqvist
URL: Summary: Pollution's effect to plague probability should be ruleset configurable Project: Freeciv Submitted by: cazfi Submitted on: Sunday 05/31/2009 at 19:21 Category: None