[Freeciv-Dev] [bug #13736] [2.1] Air patrol still crashes

2009-06-26 Thread Madeline Book
Update of bug #13736 (project freeciv): Status:None => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #13736] [2.1] Air patrol still crashes

2009-06-22 Thread pepeto
Follow-up Comment #4, bug #13736 (project freeciv): Found an infinitate loop with pf_danger_map. The tests were made on trunk/ where no more units has danger gotos. The attached patch fixes the problem and include the previous one. I open an other bug item for trunk/. (file #6019) _

[Freeciv-Dev] [bug #13736] [2.1] Air patrol still crashes

2009-06-22 Thread pepeto
Follow-up Comment #3, bug #13736 (project freeciv): To be completed, S2_1 would need to apply the patch at PR#40563, which have been only applied to trunk/. ___ Reply to this item at: _

[Freeciv-Dev] [bug #13736] [2.1] Air patrol still crashes

2009-06-22 Thread pepeto
Follow-up Comment #2, bug #13736 (project freeciv): This is the patch for S2_1... (file #6014) ___ Additional Item Attachment: File name: airgoto.diff.gzSize:29 KB ___

[Freeciv-Dev] [bug #13736] [2.1] Air patrol still crashes

2009-06-21 Thread Madeline Book
Update of bug #13736 (project freeciv): Priority: 5 - Normal => 7 - High Assigned to:None => mbook ___ Follow-up Comment #1: I think we should

[Freeciv-Dev] [bug #13736] [2.1] Air patrol still crashes

2009-06-21 Thread pepeto
URL: Summary: [2.1] Air patrol still crashes Project: Freeciv Submitted by: pepeto Submitted on: Sunday 06/21/2009 at 08:25 Category: client Severity: 4 - Important