[Freeciv-Dev] [bug #14621] Cities not refreshed when crossing Empire_Size_Step

2010-12-04 Thread pepeto
Update of bug #14621 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #14621] Cities not refreshed when crossing Empire_Size_Step

2010-11-28 Thread pepeto
Update of bug #14621 (project freeciv): Category:None => general Status:None => Ready For Test Planned Release: => 2.2.4, 2.3.0 _

[Freeciv-Dev] [bug #14621] Cities not refreshed when crossing Empire_Size_Step

2010-11-27 Thread pepeto
Update of bug #14621 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message pos

Re: [Freeciv-Dev] [bug #14621] Cities not refreshed when crossing Empire_Size_Step

2009-10-29 Thread Goswin von Brederlow
pepeto writes: > Follow-up Comment #3, bug #14621 (project freeciv): > >> Only every 10/11/12/14 cities added. This also needs to happen >> when a city is lost. > > Were you planning to post a patch? Not me. MfG Goswin ___ Freeciv-dev mailing

[Freeciv-Dev] [bug #14621] Cities not refreshed when crossing Empire_Size_Step

2009-10-29 Thread pepeto
Follow-up Comment #3, bug #14621 (project freeciv): > Only every 10/11/12/14 cities added. This also needs to happen > when a city is lost. Were you planning to post a patch? ___ Reply to this item at: ___

[Freeciv-Dev] [bug #14621] Cities not refreshed when crossing Empire_Size_Step

2009-10-27 Thread anonymous
Follow-up Comment #2, bug #14621 (project freeciv): Only every 10/11/12/14 cities added. This also needs to happen when a city is lost. With CMA in use this might cause a lot of work for every single city of the player. But what can you do? All cities do change at that point. I rather have it t

[Freeciv-Dev] [bug #14621] Cities not refreshed when crossing Empire_Size_Step

2009-10-27 Thread pepeto
Follow-up Comment #1, bug #14621 (project freeciv): This would probably slow a lot every time a city is found. Unfortunately, it doesn't look to work if a city is conquered, bribed, or given by diplomatic meeting etc... A such entry would also be added in transfer_city(). I guess that the call

[Freeciv-Dev] [bug #14621] Cities not refreshed when crossing Empire_Size_Step

2009-10-26 Thread Jacob Nevins
URL: Summary: Cities not refreshed when crossing Empire_Size_Step Project: Freeciv Submitted by: jtn Submitted on: Tuesday 27/10/09 at 01:09 Category: None Severity: 3 - Normal