Follow-up Comment #10, bug #14775 (project freeciv):
See also bug #20892.
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Update of bug #14775 (project freeciv):
Planned Release: 2.4.0 =
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Follow-up Comment #8, bug #14775 (project freeciv):
This is particularly exacerbated when selecting mapsize=Tiles per player
(PLAYER). For instance when selecting aifill=20, tilesperplayer=100,
startpos=Depending on size of continents (VARIABLE),
generator=Pseudo-fractal height (FRACTAL), and
Update of bug #14775 (project freeciv):
Planned Release: = 2.4.0
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Follow-up Comment #2, bug #14775 (project freeciv):
See also bug #15901.
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Follow-up Comment #3, bug #14775 (project freeciv):
See also bug #16198.
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Follow-up Comment #4, bug #14775 (project freeciv):
See also bug #16745.
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Follow-up Comment #1, bug #14775 (project freeciv):
See also bug #16046 and bug #17119.
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URL:
http://gna.org/bugs/?14775
Summary: The server appears to have gotten into an infinite
loop in the allocation of starting positions.
Project: Freeciv
Submitted by: cazfi
Submitted on: Monday 11/16/2009 at 12:18