[Freeciv-Dev] [bug #15266] Crashes after 200-400 moves

2010-02-06 Thread pepeto
Update of bug #15266 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15266] Crashes after 200-400 moves

2010-02-04 Thread pepeto
Update of bug #15266 (project freeciv): Status: In Progress => Ready For Test Assigned to:None => pepeto Planned Release: 2.2.0 => 2.1.12, 2.2.0

[Freeciv-Dev] [bug #15266] Crashes after 200-400 moves

2010-02-04 Thread Matthias Pfafferodt
Follow-up Comment #8, bug #15266 (project freeciv): > The test: ... should be replaced by ... Done. Version 3 of the patches for S2_1 and S2_2 / trunk (file #7920, file #7921) ___ Additional Item Attachment: File name: version3-S2_1-fix-

[Freeciv-Dev] [bug #15266] Crashes after 200-400 moves

2010-02-04 Thread pepeto
Follow-up Comment #7, bug #15266 (project freeciv): The test: tile_owner(ptile) && players_non_invade(tile_owner(ptile), pplayer) should be replaced by player_can_invade_tile(pplayer, ptile) ___ Reply to this item at:

[Freeciv-Dev] [bug #15266] Crashes after 200-400 moves

2010-02-04 Thread Matthias Pfafferodt
Follow-up Comment #6, bug #15266 (project freeciv): > But I think, IIRC, some parts of the code still assume borders > are enabled. SO I think a such crash is possible also in S2_1. > I want to check this before fixing this item. You are right. I checked S2_1 and the following code is used: vo

[Freeciv-Dev] [bug #15266] Crashes after 200-400 moves

2010-02-03 Thread pepeto
Follow-up Comment #5, bug #15266 (project freeciv): But I think, IIRC, some parts of the code still assume borders are enabled. SO I think a such crash is possible also in S2_1. I want to check this before fixing this item. ___ Reply to

[Freeciv-Dev] [bug #15266] Crashes after 200-400 moves

2010-02-03 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #15266 (project freeciv): as S2_1 uses another concept for borders such a patch is not needed. I tried to addaped the patch to S2_1 but nothing remained ... ___ Reply to this item at:

[Freeciv-Dev] [bug #15266] Crashes after 200-400 moves

2010-02-03 Thread pepeto
Update of bug #15266 (project freeciv): Status: Ready For Test => In Progress ___ Follow-up Comment #3: A such patch would also be needed for S2_1. __

[Freeciv-Dev] [bug #15266] Crashes after 200-400 moves

2010-02-03 Thread Matthias Pfafferodt
Update of bug #15266 (project freeciv): Category: client-gtk-2.0 => general Status:None => Ready For Test Planned Release: => 2.2.0 _

[Freeciv-Dev] [bug #15266] Crashes after 200-400 moves

2010-02-03 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #15266 (project freeciv): The error message is: freeciv-server: player.c:309: player_number: Assertion `pplayer' failed. Aborted (core dumped) gdb of the core file results in gdb ./server/freeciv-server core GNU gdb (GDB; openSUSE 11.1) 6.8.50.20081120-cvs Copyrigh

[Freeciv-Dev] [bug #15266] Crashes after 200-400 moves

2010-02-02 Thread mike
URL: Summary: Crashes after 200-400 moves Project: Freeciv Submitted by: qscft Submitted on: Wednesday 02/03/2010 at 04:18 Category: client-gtk-2.0 Severity: 5 - Blocker