[Freeciv-Dev] [bug #15760] Citizens can migrate to a city with insufficient food even with mgr_foodneeded set

2010-04-05 Thread Matthias Pfafferodt
Update of bug #15760 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15760] Citizens can migrate to a city with insufficient food even with mgr_foodneeded set

2010-04-03 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #15760 (project freeciv): > Hmmm... I wonder if food surplus (or deficit) should affect the migration calculation? Citizens tend to flee from starving cities? (New ticket if so.) see patch #1579 ___ Reply to this

[Freeciv-Dev] [bug #15760] Citizens can migrate to a city with insufficient food even with mgr_foodneeded set

2010-04-02 Thread Jacob Nevins
Update of bug #15760 (project freeciv): Planned Release: 2.3.0 => 2.2.1, 2.3.0 Summary: Citizens can migrate to a city with insufficient food even with mgr_foodneeded set? => Citizens can migrate to a city with insufficient food even with mgr

[Freeciv-Dev] [bug #15760] Citizens can migrate to a city with insufficient food even with mgr_foodneeded set?

2010-04-02 Thread Matthias Pfafferodt
Update of bug #15760 (project freeciv): Category:None => general Status:None => Ready For Test Assigned to:None => syntron Planned Release:

[Freeciv-Dev] [bug #15760] Citizens can migrate to a city with insufficient food even with mgr_foodneeded set?

2010-04-01 Thread pepeto
Follow-up Comment #1, bug #15760 (project freeciv): I think that if there is no needed surplus to support the new migrant (if mgr_foodneeded is set), then it should check if there is workable food arround the city... It is not the simplest solution, but it looks the best to me.

[Freeciv-Dev] [bug #15760] Citizens can migrate to a city with insufficient food even with mgr_foodneeded set?

2010-03-31 Thread Jacob Nevins
URL: Summary: Citizens can migrate to a city with insufficient food even with mgr_foodneeded set? Project: Freeciv Submitted by: jtn Submitted on: Thursday 04/01/10 at 01:54 Category: None