Update of bug #16444 (project freeciv):
Planned Release: 2.4.0 =
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Follow-up Comment #4:
I'm going to guess that a *good* solution to this involves changing the
network protocol.
Follow-up Comment #3, bug #16444 (project freeciv):
Actually, I strongly think that ruleset should look like tilespec files. There
should be a general file (like default.ruleset) that include all others
default/*.ruleset. And only *.ruleset files should be listed in the client
(or maybe a field
Follow-up Comment #2, bug #16444 (project freeciv):
I have a patch for this but it's really not good as two distinct things are
mixed here. Server sends information about rulesetdir (ruleset name), but
client lists .serv files. Often the two are the same, but not necessarily.
Recent change to
Update of bug #16444 (project freeciv):
Planned Release: = 2.4.0
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Reply to this item at:
http://gna.org/bugs/?16444
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Message sent
Follow-up Comment #1, bug #16444 (project freeciv):
See also bug #16913 for AI level combo. 'aifill' can be problematic too.
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Reply to this item at:
http://gna.org/bugs/?16444
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URL:
http://gna.org/bugs/?16444
Summary: Changing the ruleset doesn't update the ruleset
combo box
Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 15.08.2010 à 15:50
Category: client-gtk-2.0