[Freeciv-Dev] [bug #16805] AI players are always in Anarchy

2010-10-05 Thread pepeto
Update of bug #16805 (project freeciv): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16805] AI players are always in Anarchy

2010-10-05 Thread pepeto
Update of bug #16805 (project freeciv): Status: Ready For Test => Fixed ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16805] AI players are always in Anarchy

2010-10-03 Thread pepeto
Update of bug #16805 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #16805] AI players are always in Anarchy

2010-10-02 Thread Daniel Markstedt
Follow-up Comment #7, bug #16805 (project freeciv): Tested the trunk version and it seems to be working as intended. Thanks. ___ Reply to this item at: ___ Mess

[Freeciv-Dev] [bug #16805] AI players are always in Anarchy

2010-10-02 Thread pepeto
Update of bug #16805 (project freeciv): Category:None => general Status:None => Ready For Test Planned Release: => 2.2.4, 2.3.0 _

[Freeciv-Dev] [bug #16805] AI players are always in Anarchy

2010-10-02 Thread pepeto
Follow-up Comment #5, bug #16805 (project freeciv): When investigating a bit deeper, I discovered that PACKET_PLAYER_DIPLSTATE has the 'is-info' flag which is wrong there, as the key is calculated from the combination of players ids. Removing a re-creating a player may lose the information.

[Freeciv-Dev] [bug #16805] AI players are always in Anarchy

2010-10-02 Thread pepeto
Follow-up Comment #4, bug #16805 (project freeciv): I can reproduce the same with the 2.2.3+ server. ___ Reply to this item at: ___ Message posté via/par Gna!

[Freeciv-Dev] [bug #16805] AI players are always in Anarchy

2010-10-02 Thread pepeto
Follow-up Comment #3, bug #16805 (project freeciv): I see, this is another bug. The AI are actually under Despotism. The server probably send the diplomatic meeting before the player info. It results it assumes the player has is under the default government when displaying the diplomatic meeting.

[Freeciv-Dev] [bug #16805] AI players are always in Anarchy

2010-10-02 Thread Daniel Markstedt
Follow-up Comment #2, bug #16805 (project freeciv): When you have early diplomatic meetings with AI players they practically always have the 'Usurper' title, indicating the Anarchy government. ___ Reply to this item at:

[Freeciv-Dev] [bug #16805] AI players are always in Anarchy

2010-10-02 Thread pepeto
Follow-up Comment #1, bug #16805 (project freeciv): Do you mean before you meet them? ___ Reply to this item at: ___ Message posté via/par Gna! http://gna.or

[Freeciv-Dev] [bug #16805] AI players are always in Anarchy

2010-10-02 Thread Daniel Markstedt
URL: Summary: AI players are always in Anarchy Project: Freeciv Submitted by: dmarks Submitted on: Sunday 10/03/2010 at 06:06 Category: None Severity: 2 - Minor