[Freeciv-Dev] [bug #16880] Context menu: Take AI player fails

2010-10-25 Thread pepeto
Update of bug #16880 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16880] Context menu: Take AI player fails

2010-10-23 Thread pepeto
Follow-up Comment #3, bug #16880 (project freeciv): New version of the patch attached. It uses /away instead of /aitoggle, because /aitoggle require _ALLOW_CTRL_ command access level. (file #10888) ___ Additional Item Attachment: File

[Freeciv-Dev] [bug #16880] Context menu: Take AI player fails

2010-10-20 Thread pepeto
Update of bug #16880 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto Planned Release: = 2.3.0

[Freeciv-Dev] [bug #16880] Context menu: Take AI player fails

2010-10-19 Thread pepeto
Follow-up Comment #1, bug #16880 (project freeciv): The client doesn't know about the allowtake setting. So it blindly assume taking is possible. However your solution to fix is maybe possible in the current implementation. ___ Reply to

[Freeciv-Dev] [bug #16880] Context menu: Take AI player fails

2010-10-17 Thread HanduMan
URL: http://gna.org/bugs/?16880 Summary: Context menu: Take AI player fails Project: Freeciv Submitted by: handuman Submitted on: Sunday 10/17/10 at 07:58 Category: client-gtk-2.0 Severity: 3 - Normal