[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-23 Thread David Lowe
URL: Summary: in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed. Project: Freeciv Submitted by: doctorjlowe Submitted on: Tuesday 11/23/2010 at 21:23

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-24 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #17132 (project freeciv): This is due to svn18587 (bug #16800). A check was added to tile_change_terrain() to test if the units on the changed tile can survive after a terrain change. Could you create a backtrace?

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-24 Thread David Lowe
Follow-up Comment #2, bug #17132 (project freeciv): after doing 'killall -SEGV freeciv-gtk2': (gdb) bt full #0 0x739e6f93 in poll () from /lib/libc.so.6 No symbol table info available. #1 0x73eef4a9 in g_main_context_poll (context=0xadb580, block=, dispatch=, self=) at /bui

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-24 Thread David Lowe
Follow-up Comment #3, bug #17132 (project freeciv): I need to make a minor correction to that last statement. It wasn't the Caravan that triggered the error, it was an Engineer building railroad. ___ Reply to this item at:

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-24 Thread David Lowe
Follow-up Comment #4, bug #17132 (project freeciv): Belay that last. Moving a caravan causes the error, as does moving an Engineer and moving an Ironclad. I'll attach a savegame. (file #11374) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-24 Thread Matthias Pfafferodt
Follow-up Comment #5, bug #17132 (project freeciv): can you say which unit I have to move in the savegame? also, try to start freeciv (client and/or server) with the option -F. Thus, freeciv will do a core dump at the assert (needs 'ulimt -c unlimited' before). Did you move into unknown terrain

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-24 Thread David Lowe
Follow-up Comment #6, bug #17132 (project freeciv): Playing the Tanzanians, moving the southern Ironclad into unknown terrain generates the assertion, while the northern Ironclad does not? I'm also getting the assertion simply from telling a unit to fortify... try the Infantry in Piura. I don't

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-25 Thread Matthias Pfafferodt
Update of bug #17132 (project freeciv): Status:None => Ready For Test Assigned to:None => syntron Planned Release: => 2.3.0, 2.4.0 _

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-25 Thread Matthias Pfafferodt
Update of bug #17132 (project freeciv): Depends on: => bugs #17139 ___ Reply to this item at: ___ Nachricht g

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-25 Thread Matthias Pfafferodt
Update of bug #17132 (project freeciv): Category:None => client-gtk-2.0 ___ Reply to this item at: ___ Nachricht g

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-26 Thread pepeto
Follow-up Comment #8, bug #17132 (project freeciv): Does this bug has a chance to be reproduced in S2_2? ___ Reply to this item at: ___ Message posté via/par G

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-26 Thread Matthias Pfafferodt
Follow-up Comment #9, bug #17132 (project freeciv): > Does this bug has a chance to be reproduced in S2_2? No, as the reason for the bug to show was no applied to S2_2 (see bug #16800 file #11315). ___ Reply to this item at:

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-12-03 Thread Matthias Pfafferodt
Update of bug #17132 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at: