[Freeciv-Dev] [bug #17732] GTK client displays slanted map

2011-02-20 Thread Angelo Locritani
Follow-up Comment #5, bug #17732 (project freeciv): Found in code that when starting server the proper topology is enforced. But this does not happen every time you join a local (already started) server: in that case topology is not enforced.

[Freeciv-Dev] [bug #17732] GTK client displays slanted map

2011-02-14 Thread David Lowe
Follow-up Comment #1, bug #17732 (project freeciv): Perhaps this is not an issue with the server, but the tileset? Try loading the Trident tileset and see if that doesn't give the behavior you desire. With the game started, select Game - Options - Local client, then Graphics - Tileset.

[Freeciv-Dev] [bug #17732] GTK client displays slanted map

2011-02-14 Thread HanduMan
Follow-up Comment #2, bug #17732 (project freeciv): The diagonal square outline appears on the minimap because the map topology specified at the start of game is not compatible with currently selected tileset. More specificly, it's the 'Isometric' option that makes the difference. 2.3.0-beta3

[Freeciv-Dev] [bug #17732] GTK client displays slanted map

2011-02-14 Thread Brandon J. Van Every
Follow-up Comment #3, bug #17732 (project freeciv): The defaults on Windows 2.3.0-beta3 are Isometric, not Hexagonal, and Amplio2. The diagonal square outline appears, as well as the NW to SE orientation. The defaults on Windows 2.2.4 are a numerical Map Topology Index of 5 and a plain Amplio

[Freeciv-Dev] [bug #17732] GTK client displays slanted map

2011-02-13 Thread Brandon J. Van Every
URL: http://gna.org/bugs/?17732 Summary: GTK client displays slanted map Project: Freeciv Submitted by: bvanevery Submitted on: Mon 14 Feb 2011 01:32:25 AM GMT Category: None Severity: 3 - Normal