[Freeciv-Dev] [bug #17742] Setting killcitizen messes memory

2011-02-18 Thread Marko Lindqvist
Follow-up Comment #2, bug #17742 (project freeciv): > Is this something you found with valgrind? No, I was working on patch adding another bitwise setting. I had initially declared that variable char, and that caused problems as variable next to it got changed also. I then checked other bitwise

[Freeciv-Dev] [bug #17742] Setting killcitizen messes memory

2011-02-17 Thread Jacob Nevins
Follow-up Comment #1, bug #17742 (project freeciv): S2_3 is the same as trunk in this regard, I think. However, in my build at least, (struct packet_game_info).killcitizen (as instantiated in game.info.killcitizen) is declared as "int" (even though it's UINT8 in packets.def). You'd normally (alw

[Freeciv-Dev] [bug #17742] Setting killcitizen messes memory

2011-02-15 Thread Marko Lindqvist
URL: Summary: Setting killcitizen messes memory Project: Freeciv Submitted by: cazfi Submitted on: Tue 15 Feb 2011 06:36:54 PM EET Category: general Severity: 3 - Normal